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Searched refs:save32bit (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_bmp.c574 SDL_bool save32bit = SDL_FALSE; in SDL_SaveBMP_RW() local
615 save32bit = SDL_TRUE; in SDL_SaveBMP_RW()
619 if (saveme->format->palette && !save32bit) { in SDL_SaveBMP_RW()
626 } else if ((saveme->format->BitsPerPixel == 24) && !save32bit && in SDL_SaveBMP_RW()
643 if (save32bit) { in SDL_SaveBMP_RW()
660 if (save32bit) { in SDL_SaveBMP_RW()
700 if (save32bit && !saveLegacyBMP) { in SDL_SaveBMP_RW()
728 if (save32bit && !saveLegacyBMP) { in SDL_SaveBMP_RW()

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