Searched refs:sdl_window (Results 1 – 4 of 4) sorted by relevance
187 context->sdl_window = window; in DirectFB_GL_CreateContext()256 if (p->sdl_window == window && p->is_locked) in DirectFB_GL_SwapWindow()294 if (p->sdl_window == window) in DirectFB_GL_FreeWindowContexts()308 if (p->sdl_window == window) in DirectFB_GL_ReAllocWindowContexts()324 if (p->sdl_window == window) in DirectFB_GL_DestroyWindowContexts()
38 SDL_Window *sdl_window; member
31 SDL_Window* sdl_window; member
50 offscreen_window->sdl_window = window; in OFFSCREEN_CreateWindow()
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