Home
last modified time | relevance | path

Searched refs:shader_source (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c213 static const char *shader_source[NUM_SHADERS][2] = variable
411 if (!CompileShader(ctx, data->vert_shader, vert_defines, shader_source[index][0])) { in CompileShaderProgram()
417 if (!CompileShader(ctx, data->frag_shader, frag_defines, shader_source[index][1])) { in CompileShaderProgram()

Completed in 3 milliseconds