/AliOS-Things-master/components/SDL2/src/audio/nacl/ |
A D | SDL_naclaudio.c | 60 SDL_memset(stream, _this->spec.silence, len); in nacl_audio_callback() 84 SDL_memset(stream, _this->spec.silence, len); in nacl_audio_callback()
|
/AliOS-Things-master/components/SDL2/src/audio/disk/ |
A D | SDL_diskaudio.c | 93 SDL_memset(buffer, this->spec.silence, buflen); in DISKAUDIO_CaptureFromDevice() 160 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in DISKAUDIO_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/dummy/ |
A D | SDL_dummyaudio.c | 43 SDL_memset(buffer, this->spec.silence, buflen); in DUMMYAUDIO_CaptureFromDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/haiku/ |
A D | SDL_haikuaudio.cc | 58 SDL_memset(stream, audio->spec.silence, len); in FillSound() 83 SDL_memset(stream, audio->spec.silence, len); in FillSound()
|
/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 580 SDL_memset(stream, device->spec.silence, len); in SDL_BufferQueueDrainCallback() 736 SDL_memset(data, device->spec.silence, data_len); in SDL_RunAudio() 758 SDL_memset(data, device->spec.silence, device->spec.size); in SDL_RunAudio() 791 const int silence = (int) device->spec.silence; in SDL_CaptureAudio() local 862 SDL_memset(ptr, silence, still_need); in SDL_CaptureAudio() 873 … SDL_memset(device->work_buffer, device->spec.silence, device->callbackspec.size); in SDL_CaptureAudio() 1491 desired->silence = _obtained.silence; in SDL_OpenAudio() 1691 spec->silence = SDL_SilenceValueForFormat(spec->format); in SDL_CalculateAudioSpec()
|
/AliOS-Things-master/components/SDL2/src/audio/emscripten/ |
A D | SDL_emscriptenaudio.c | 83 SDL_memset(this->work_buffer, this->spec.silence, this->spec.size); in HandleAudioProcess() 137 SDL_memset(this->work_buffer, this->callbackspec.silence, stream_len); in HandleCaptureProcess()
|
/AliOS-Things-master/components/SDL2/test/ |
A D | testmultiaudio.c | 48 SDL_memset(stream, spec.silence, len); in play_through_once()
|
/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 353 SDL_memset(buffer, this->spec.silence, buflen); in WASAPI_CaptureFromDevice() 371 SDL_memset(buffer, this->spec.silence, cpy); in WASAPI_CaptureFromDevice() 379 SDL_memset(ptr, this->spec.silence, leftover); /* I guess this is safe? */ in WASAPI_CaptureFromDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/alios/ |
A D | SDL_alios_audio.c | 170 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen); in AOS_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/esd/ |
A D | SDL_esdaudio.c | 281 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in ESD_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/directsound/ |
A D | SDL_directsound.c | 321 SDL_memset(buffer, this->spec.silence, buflen); in DSOUND_CaptureFromDevice() 417 SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1); in CreateSecondary()
|
/AliOS-Things-master/components/SDL2/src/audio/dsp/ |
A D | SDL_dspaudio.c | 244 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in DSP_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/fusionsound/ |
A D | SDL_fsaudio.c | 277 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in SDL_FS_OpenDevice()
|
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_audio.h | 183 Uint8 silence; /**< Audio buffer silence value (calculated) */ member
|
/AliOS-Things-master/components/SDL2/src/audio/arts/ |
A D | SDL_artsaudio.c | 306 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in ARTS_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/netbsd/ |
A D | SDL_netbsdaudio.c | 307 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in NETBSDAUDIO_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.m | 522 /* Supply silence if audio is not enabled or paused */ 523 SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity); 546 SDL_memset(ptr, this->spec.silence, len); 711 /* if callback fires again, feed silence; don't call into the app. */ 919 …SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer… 983 …SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer…
|
/AliOS-Things-master/hardware/chip/haas1000/drivers/platform/drivers/bt/ |
A D | bt_drv_reg_op.h | 138 void bt_drv_reg_op_acl_silence(uint16_t connHandle, uint8_t silence);
|
/AliOS-Things-master/solutions/tflite_micro_speech_demo/micro_speech/train/ |
A D | train_micro_speech_model.ipynb | 47 "# audio data with no spoken words will be used to train a \"silence\" label.\n", 90 "# Calculate the percentage of 'silence' and 'unknown' training samples required\n", 93 "number_of_total_labels = number_of_labels + 2 # for 'silence' and 'unknown' label\n",
|
/AliOS-Things-master/components/SDL2/src/audio/sndio/ |
A D | SDL_sndioaudio.c | 337 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen); in SNDIO_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/paudio/ |
A D | SDL_paudio.c | 439 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in PAUDIO_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/sun/ |
A D | SDL_sunaudio.c | 338 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in SUNAUDIO_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/nas/ |
A D | SDL_nasaudio.c | 413 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in NAS_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/qsa/ |
A D | SDL_qsa_audio.c | 440 SDL_memset(this->hidden->pcm_buf, this->spec.silence, in QSA_OpenDevice()
|
/AliOS-Things-master/components/SDL2/src/audio/pulseaudio/ |
A D | SDL_pulseaudio.c | 589 SDL_memset(h->mixbuf, this->spec.silence, this->spec.size); in PULSEAUDIO_OpenDevice()
|