Home
last modified time | relevance | path

Searched refs:silence (Results 1 – 25 of 31) sorted by relevance

12

/AliOS-Things-master/components/SDL2/src/audio/nacl/
A DSDL_naclaudio.c60 SDL_memset(stream, _this->spec.silence, len); in nacl_audio_callback()
84 SDL_memset(stream, _this->spec.silence, len); in nacl_audio_callback()
/AliOS-Things-master/components/SDL2/src/audio/disk/
A DSDL_diskaudio.c93 SDL_memset(buffer, this->spec.silence, buflen); in DISKAUDIO_CaptureFromDevice()
160 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in DISKAUDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/dummy/
A DSDL_dummyaudio.c43 SDL_memset(buffer, this->spec.silence, buflen); in DUMMYAUDIO_CaptureFromDevice()
/AliOS-Things-master/components/SDL2/src/audio/haiku/
A DSDL_haikuaudio.cc58 SDL_memset(stream, audio->spec.silence, len); in FillSound()
83 SDL_memset(stream, audio->spec.silence, len); in FillSound()
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c580 SDL_memset(stream, device->spec.silence, len); in SDL_BufferQueueDrainCallback()
736 SDL_memset(data, device->spec.silence, data_len); in SDL_RunAudio()
758 SDL_memset(data, device->spec.silence, device->spec.size); in SDL_RunAudio()
791 const int silence = (int) device->spec.silence; in SDL_CaptureAudio() local
862 SDL_memset(ptr, silence, still_need); in SDL_CaptureAudio()
873 … SDL_memset(device->work_buffer, device->spec.silence, device->callbackspec.size); in SDL_CaptureAudio()
1491 desired->silence = _obtained.silence; in SDL_OpenAudio()
1691 spec->silence = SDL_SilenceValueForFormat(spec->format); in SDL_CalculateAudioSpec()
/AliOS-Things-master/components/SDL2/src/audio/emscripten/
A DSDL_emscriptenaudio.c83 SDL_memset(this->work_buffer, this->spec.silence, this->spec.size); in HandleAudioProcess()
137 SDL_memset(this->work_buffer, this->callbackspec.silence, stream_len); in HandleCaptureProcess()
/AliOS-Things-master/components/SDL2/test/
A Dtestmultiaudio.c48 SDL_memset(stream, spec.silence, len); in play_through_once()
/AliOS-Things-master/components/SDL2/src/audio/wasapi/
A DSDL_wasapi.c353 SDL_memset(buffer, this->spec.silence, buflen); in WASAPI_CaptureFromDevice()
371 SDL_memset(buffer, this->spec.silence, cpy); in WASAPI_CaptureFromDevice()
379 SDL_memset(ptr, this->spec.silence, leftover); /* I guess this is safe? */ in WASAPI_CaptureFromDevice()
/AliOS-Things-master/components/SDL2/src/audio/alios/
A DSDL_alios_audio.c170 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen); in AOS_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/esd/
A DSDL_esdaudio.c281 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in ESD_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/directsound/
A DSDL_directsound.c321 SDL_memset(buffer, this->spec.silence, buflen); in DSOUND_CaptureFromDevice()
417 SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1); in CreateSecondary()
/AliOS-Things-master/components/SDL2/src/audio/dsp/
A DSDL_dspaudio.c244 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in DSP_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/fusionsound/
A DSDL_fsaudio.c277 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in SDL_FS_OpenDevice()
/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h183 Uint8 silence; /**< Audio buffer silence value (calculated) */ member
/AliOS-Things-master/components/SDL2/src/audio/arts/
A DSDL_artsaudio.c306 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in ARTS_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/netbsd/
A DSDL_netbsdaudio.c307 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in NETBSDAUDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/
A DSDL_coreaudio.m522 /* Supply silence if audio is not enabled or paused */
523 SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
546 SDL_memset(ptr, this->spec.silence, len);
711 /* if callback fires again, feed silence; don't call into the app. */
919 …SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer…
983 …SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer…
/AliOS-Things-master/hardware/chip/haas1000/drivers/platform/drivers/bt/
A Dbt_drv_reg_op.h138 void bt_drv_reg_op_acl_silence(uint16_t connHandle, uint8_t silence);
/AliOS-Things-master/solutions/tflite_micro_speech_demo/micro_speech/train/
A Dtrain_micro_speech_model.ipynb47 "# audio data with no spoken words will be used to train a \"silence\" label.\n",
90 "# Calculate the percentage of 'silence' and 'unknown' training samples required\n",
93 "number_of_total_labels = number_of_labels + 2 # for 'silence' and 'unknown' label\n",
/AliOS-Things-master/components/SDL2/src/audio/sndio/
A DSDL_sndioaudio.c337 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen); in SNDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/paudio/
A DSDL_paudio.c439 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in PAUDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/sun/
A DSDL_sunaudio.c338 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in SUNAUDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/nas/
A DSDL_nasaudio.c413 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in NAS_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/qsa/
A DSDL_qsa_audio.c440 SDL_memset(this->hidden->pcm_buf, this->spec.silence, in QSA_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/pulseaudio/
A DSDL_pulseaudio.c589 SDL_memset(h->mixbuf, this->spec.silence, this->spec.size); in PULSEAUDIO_OpenDevice()

Completed in 26 milliseconds

12