Searched refs:sleepy (Results 1 – 1 of 1) sorted by relevance
92 Sint32 sleepy; in SUNAUDIO_WaitDevice() local94 sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency); in SUNAUDIO_WaitDevice()95 sleepy -= SLEEP_FUDGE; in SUNAUDIO_WaitDevice()96 if (sleepy > 0) { in SUNAUDIO_WaitDevice()97 SDL_Delay(sleepy); in SUNAUDIO_WaitDevice()
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