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Searched refs:sprite (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/examples/
A Dsimpleover.c50 struct sprite { struct
103 sprite_op(const struct sprite *sprite, int x_offset, int y_offset, in sprite_op() argument
188 create_sprite(struct sprite *sprite, int *argc, const char ***argv) in create_sprite() argument
278 sprite->file = tmpfile(); in create_sprite()
280 if (sprite->file != NULL) in create_sprite()
287 save.width = sprite->width; in create_sprite()
288 save.height = sprite->height; in create_sprite()
297 free(sprite->buffer); in create_sprite()
298 sprite->buffer = NULL; in create_sprite()
315 add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite, in add_sprite() argument
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/AliOS-Things-master/components/SDL2/test/
A Dtestnative.c56 SDL_Texture *sprite; in LoadSprite() local
71 sprite = SDL_CreateTextureFromSurface(renderer, temp); in LoadSprite()
72 if (!sprite) { in LoadSprite()
80 return sprite; in LoadSprite()
84 MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) in MoveSprites() argument
93 SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h); in MoveSprites()
115 SDL_RenderCopy(renderer, sprite, NULL, position); in MoveSprites()
129 SDL_Texture *sprite; in main() local
180 sprite = LoadSprite(renderer, "icon.bmp"); in main()
181 if (!sprite) { in main()
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A Dtestspriteminimal.c29 static SDL_Texture *sprite; variable
82 sprite = SDL_CreateTextureFromSurface(renderer, temp); in LoadSprite()
83 if (!sprite) { in LoadSprite()
95 MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) in MoveSprites() argument
122 SDL_RenderCopy(renderer, sprite, NULL, position); in MoveSprites()
139 MoveSprites(renderer, sprite); in loop()
A Dtestscale.c33 SDL_Texture *sprite; member
124 SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect); in Draw()
179 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE); in main()
181 if (!drawstate->sprite || !drawstate->background) { in main()
184 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
A Dtestrendercopyex.c31 SDL_Texture *sprite; member
129 …SDL_RenderCopyEx(s->renderer, s->sprite, NULL, &s->sprite_rect, (double)s->sprite_rect.w, center, … in Draw()
189 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE); in main()
191 if (!drawstate->sprite || !drawstate->background) { in main()
194 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
A Dtestrendertarget.c31 SDL_Texture *sprite; member
159 SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect); in DrawComposite()
214 SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect); in Draw()
295 drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE); in main()
297 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE); in main()
300 if (!drawstate->sprite || !drawstate->background) { in main()
303 SDL_QueryTexture(drawstate->sprite, NULL, NULL, in main()
A Dtestsprite2.c118 MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) in MoveSprites() argument
138 SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color, in MoveSprites()
151 SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha); in MoveSprites()
179 SDL_RenderCopy(renderer, sprite, NULL, &temp); in MoveSprites()
185 SDL_RenderCopy(renderer, sprite, NULL, &temp); in MoveSprites()
191 SDL_RenderCopy(renderer, sprite, NULL, &temp); in MoveSprites()
197 SDL_RenderCopy(renderer, sprite, NULL, &temp); in MoveSprites()
239 SDL_RenderCopy(renderer, sprite, NULL, position); in MoveSprites()
A Dtestviewport.c34 static SDL_Texture *sprite; variable
82 sprite = SDL_CreateTextureFromSurface(renderer, temp); in LoadSprite()
83 if (!sprite) { in LoadSprite()
140 SDL_QueryTexture(sprite, NULL, NULL, &rect.w, &rect.h); in DrawOnViewport()
144 SDL_RenderCopy(renderer, sprite, NULL, &rect); in DrawOnViewport()
A DREADME22 testsprite2 Example of fast sprite movement on the screen
/AliOS-Things-master/components/drivers/core/fbdev/include/
A Dfb.h119 struct fb_pixmap sprite; /* Cursor hardware mapper */ member

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