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Searched refs:src_rotated_rgb (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c530 SDL_Surface *src_rotated_rgb; in SW_RenderCopyEx() local
531src_rotated_rgb = SDL_CreateRGBSurfaceFrom(src_rotated->pixels, src_rotated->w, src_rotated->h, in SW_RenderCopyEx()
535 if (src_rotated_rgb == NULL) { in SW_RenderCopyEx()
538 SDL_SetSurfaceBlendMode(src_rotated_rgb, SDL_BLENDMODE_ADD); in SW_RenderCopyEx()
539 retval = SDL_BlitSurface(src_rotated_rgb, NULL, surface, &tmp_rect); in SW_RenderCopyEx()
540 SDL_FreeSurface(src_rotated_rgb); in SW_RenderCopyEx()

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