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Searched refs:strw (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/src/core/windows/
A DSDL_windows.c169 WCHAR *strw = NULL; in WIN_LookupAudioDeviceName()
185 strw = WIN_UTF8ToString(keystr); in WIN_LookupAudioDeviceName()
186 rc = (RegOpenKeyExW(HKEY_LOCAL_MACHINE, strw, 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS); in WIN_LookupAudioDeviceName()
187 SDL_free(strw); in WIN_LookupAudioDeviceName()
198 strw = (WCHAR *) SDL_malloc(len + sizeof (WCHAR)); in WIN_LookupAudioDeviceName()
199 if (!strw) { in WIN_LookupAudioDeviceName()
204 rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, (LPBYTE) strw, &len) == ERROR_SUCCESS); in WIN_LookupAudioDeviceName()
207 SDL_free(strw); in WIN_LookupAudioDeviceName()
211 strw[len / 2] = 0; /* make sure it's null-terminated. */ in WIN_LookupAudioDeviceName()
213 retval = WIN_StringToUTF8(strw); in WIN_LookupAudioDeviceName()
[all …]
/AliOS-Things-master/components/SDL2/src/thread/windows/
A DSDL_systhread.c173 WCHAR *strw = WIN_UTF8ToString(name); local
174 if (strw) {
175 pSetThreadDescription(GetCurrentThread(), strw);
176 SDL_free(strw);

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