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Searched refs:surface_cliprect_dirty (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c44 SDL_bool surface_cliprect_dirty; member
591 if (drawstate->surface_cliprect_dirty) { in SetDrawState()
607 drawstate->surface_cliprect_dirty = SDL_FALSE; in SetDrawState()
623 drawstate.surface_cliprect_dirty = SDL_TRUE; in SW_RunCommandQueue()
633 drawstate.surface_cliprect_dirty = SDL_TRUE; in SW_RunCommandQueue()
639 drawstate.surface_cliprect_dirty = SDL_TRUE; in SW_RunCommandQueue()
651 drawstate.surface_cliprect_dirty = SDL_TRUE; in SW_RunCommandQueue()

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