Searched refs:sw_volume (Results 1 – 2 of 2) sorted by relevance
169 uint32_t sw_volume:1; member
752 if (player->sw_volume) in player_output_render()3357 if (player->sw_volume) { in player_set_volume()3403 if (player->sw_volume) { in player_get_volume()3460 if (player->sw_volume) { in player_volume_range()3727 M_LOGI("sw_volume %u\n", player->sw_volume); in player_state_dump()3935 player->sw_volume = PLAYER_SW_VOLUME_ENABLE; in player_init()3936 if (player->sw_volume) { in player_init()3980 if (player->sw_volume) in player_deinit()
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