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Searched refs:szGameButton (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c587 if (*szGameButton == '+' || *szGameButton == '-') { in SDL_PrivateGameControllerParseElement()
588 half_axis_output = *szGameButton++; in SDL_PrivateGameControllerParseElement()
591 axis = SDL_GameControllerGetAxisFromString(szGameButton); in SDL_PrivateGameControllerParseElement()
592 button = SDL_GameControllerGetButtonFromString(szGameButton); in SDL_PrivateGameControllerParseElement()
615 SDL_SetError("Unexpected controller element %s", szGameButton); in SDL_PrivateGameControllerParseElement()
676 char szGameButton[20]; in SDL_PrivateGameControllerParseControllerConfigString() local
682 SDL_zeroa(szGameButton); in SDL_PrivateGameControllerParseControllerConfigString()
695 SDL_zeroa(szGameButton); in SDL_PrivateGameControllerParseControllerConfigString()
699 if (i >= sizeof(szGameButton)) { in SDL_PrivateGameControllerParseControllerConfigString()
703 szGameButton[i] = *pchPos; in SDL_PrivateGameControllerParseControllerConfigString()
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