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Searched refs:sz_plane_chroma (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c63 const int sz_plane_chroma = ((w + 1) / 2) * ((h + 1) / 2); in SDL_SW_CreateYUVTexture() local
70 dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma; in SDL_SW_CreateYUVTexture()
81 dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma; in SDL_SW_CreateYUVTexture()

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