Searched refs:target_ticks (Results 1 – 1 of 1) sorted by relevance
149 Uint32 target_ticks; in SDL_framerateDelay() local178 target_ticks = manager->baseticks + (Uint32) ((float) manager->framecount * manager->rateticks); in SDL_framerateDelay()180 if (current_ticks <= target_ticks) { in SDL_framerateDelay()181 the_delay = target_ticks - current_ticks; in SDL_framerateDelay()
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