Home
last modified time | relevance | path

Searched refs:texture_target1 (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestGfxBlit.c75 SDL_Surface *texture_target1; in Draw() local
110texture_target1 = SDL_DisplayFormatAlpha(SDL_CreateRGBSurface(SDL_SWSURFACE, 256, 256, 32, rmask, … in Draw()
112 SDL_gfxSetAlpha(texture_target1, 64); in Draw()
114 SDL_SetAlpha(texture_target1, SDL_SRCALPHA, 255); in Draw()
154 SDL_BlitSurface(texture_image, NULL, texture_target1, &dest); in Draw()
168 SDL_BlitSurface(texture_target1, NULL, screen, &dest); in Draw()

Completed in 3 milliseconds