Searched refs:texture_target1 (Results 1 – 1 of 1) sorted by relevance
/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | TestGfxBlit.c | 75 SDL_Surface *texture_target1; in Draw() local 110 …texture_target1 = SDL_DisplayFormatAlpha(SDL_CreateRGBSurface(SDL_SWSURFACE, 256, 256, 32, rmask, … in Draw() 112 SDL_gfxSetAlpha(texture_target1, 64); in Draw() 114 SDL_SetAlpha(texture_target1, SDL_SRCALPHA, 255); in Draw() 154 SDL_BlitSurface(texture_image, NULL, texture_target1, &dest); in Draw() 168 SDL_BlitSurface(texture_target1, NULL, screen, &dest); in Draw()
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