Searched refs:texture_target2 (Results 1 – 1 of 1) sorted by relevance
/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | TestGfxBlit.c | 76 SDL_Surface *texture_target2; in Draw() local 117 …texture_target2 = SDL_DisplayFormatAlpha(SDL_CreateRGBSurface(SDL_SWSURFACE, 256, 256, 32, rmask, … in Draw() 119 SDL_gfxSetAlpha(texture_target2, 64); in Draw() 121 SDL_SetAlpha(texture_target2, SDL_SRCALPHA, 255); in Draw() 161 SDL_gfxBlitRGBA(texture_image, NULL, texture_target2, &dest); in Draw() 175 SDL_BlitSurface(texture_target2, NULL, screen, &dest); in Draw()
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