/AliOS-Things-master/components/SDL2/src/audio/sun/ |
A D | SDL_sunaudio.c | 154 if (write(this->hidden->audio_fd, this->hidden->ulaw_buf, in SUNAUDIO_PlayDevice() 159 this->hidden->written += this->hidden->fragsize; in SUNAUDIO_PlayDevice() 164 if (write(this->hidden->audio_fd, this->hidden->mixbuf, in SUNAUDIO_PlayDevice() 169 this->hidden->written += this->hidden->fragsize; in SUNAUDIO_PlayDevice() 253 this->hidden->audio_fmt = this->spec.format; in SUNAUDIO_OpenDevice() 311 this->hidden->fragsize = (this->spec.samples * 1000) / in SUNAUDIO_OpenDevice() 320 this->hidden->fragsize = this->spec.samples; in SUNAUDIO_OpenDevice() 321 this->hidden->frequency = this->spec.freq / 1000; in SUNAUDIO_OpenDevice() 327 this->spec.format, this->spec.channels, this->spec.freq); in SUNAUDIO_OpenDevice() 334 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size); in SUNAUDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 189 if ( (this->callbackspec.channels == this->spec.channels) && in UpdateAudioStream() 190 (this->callbackspec.format == this->spec.format) && in UpdateAudioStream() 191 (this->callbackspec.freq == this->spec.freq) && in UpdateAudioStream() 192 (this->callbackspec.samples == this->spec.samples) ) { in UpdateAudioStream() 204 this->stream = SDL_NewAudioStream(this->spec.format, in UpdateAudioStream() 222 if (this->spec.size > this->work_buffer_len) { in UpdateAudioStream() 228 this->work_buffer_len = this->spec.size; in UpdateAudioStream() 306 … WasapiFailed(this, IAudioRenderClient_ReleaseBuffer(this->hidden->render, this->spec.samples, 0)); in WASAPI_PlayDevice() 313 while (RecoverWasapiIfLost(this) && this->hidden->client && this->hidden->event) { in WASAPI_WaitDevice() 619 this->hidden->framesize = (SDL_AUDIO_BITSIZE(this->spec.format) / 8) * this->spec.channels; in WASAPI_PrepDevice() [all …]
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A D | SDL_wasapi_win32.c | 109 *ppv = this; in SDLMMNotificationClient_QueryInterface() 110 this->lpVtbl->AddRef(this); in SDLMMNotificationClient_QueryInterface() 132 SDL_AtomicSet(&this->refcount, 0); /* uhh... */ in SDLMMNotificationClient_Release() 290 this->hidden->coinitialized = SDL_TRUE; in WASAPI_PlatformThreadInit() 306 this->hidden->task = NULL; in WASAPI_PlatformThreadDeinit() 309 if (this->hidden->coinitialized) { in WASAPI_PlatformThreadDeinit() 311 this->hidden->coinitialized = SDL_FALSE; in WASAPI_PlatformThreadDeinit() 318 LPCWSTR devid = this->hidden->devid; in WASAPI_ActivateDevice() 331 this->hidden->client = NULL; in WASAPI_ActivateDevice() 340 SDL_assert(this->hidden->client == NULL); in WASAPI_ActivateDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/winmm/ |
A D | SDL_winmm.c | 167 &this->hidden->wavebuf[this->hidden->next_buffer], in WINMM_PlayDevice() 169 this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS; in WINMM_PlayDevice() 184 SDL_memcpy(buffer, this->hidden->wavebuf[nextbuf].lpData, this->spec.size); in WINMM_CaptureFromDevice() 196 return this->spec.size; in WINMM_CaptureFromDevice() 218 if (this->hidden->hout) { in WINMM_CloseDevice() 233 if (this->hidden->hin) { in WINMM_CloseDevice() 252 SDL_free(this->hidden); in WINMM_CloseDevice() 301 SDL_zerop(this->hidden); in WINMM_OpenDevice() 384 this->hidden->mixbuf = in WINMM_OpenDevice() 392 this->hidden->wavebuf[i].dwBufferLength = this->spec.size; in WINMM_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/psp/ |
A D | SDL_pspaudio.c | 50 if (this->hidden == NULL) { in PSPAUDIO_OpenDevice() 53 SDL_zerop(this->hidden); in PSPAUDIO_OpenDevice() 64 this->spec.samples = PSP_AUDIO_SAMPLE_ALIGN(this->spec.samples); in PSPAUDIO_OpenDevice() 65 this->spec.freq = 44100; in PSPAUDIO_OpenDevice() 83 this->spec.channels = 2; in PSPAUDIO_OpenDevice() 86 this->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, this->spec.samples, format); in PSPAUDIO_OpenDevice() 95 this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size]; in PSPAUDIO_OpenDevice() 104 Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer]; in PSPAUDIO_PlayDevice() 112 this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS; in PSPAUDIO_PlayDevice() 122 return this->hidden->mixbufs[this->hidden->next_buffer]; in PSPAUDIO_GetDeviceBuf() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/fusionsound/ |
A D | SDL_fsaudio.c | 133 this->hidden->stream->Wait(this->hidden->stream, in SDL_FS_WaitDevice() 142 ret = this->hidden->stream->Write(this->hidden->stream, in SDL_FS_PlayDevice() 166 this->hidden->stream->Release(this->hidden->stream); in SDL_FS_CloseDevice() 169 this->hidden->fs->Release(this->hidden->fs); in SDL_FS_CloseDevice() 240 this->hidden->mixsamples = this->spec.size / bytes / this->spec.channels; in SDL_FS_OpenDevice() 252 this->hidden->fs->CreateStream(this->hidden->fs, &desc, in SDL_FS_OpenDevice() 261 ret = this->hidden->stream->GetDescription(this->hidden->stream, &desc); in SDL_FS_OpenDevice() 264 this->spec.size = in SDL_FS_OpenDevice() 272 this->hidden->mixlen = this->spec.size; in SDL_FS_OpenDevice() 273 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in SDL_FS_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/emscripten/ |
A D | SDL_emscriptenaudio.c | 59 if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) { in HandleAudioProcess() 68 callback(this->callbackspec.userdata, this->work_buffer, stream_len); in HandleAudioProcess() 80 got = SDL_AudioStreamGet(this->stream, this->work_buffer, this->spec.size); in HandleAudioProcess() 83 SDL_memset(this->work_buffer, this->spec.silence, this->spec.size); in HandleAudioProcess() 87 FeedAudioDevice(this, this->work_buffer, this->spec.size); in HandleAudioProcess() 97 if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) { in HandleCaptureProcess() 121 }, this->work_buffer, (this->spec.size / sizeof (float)) / this->spec.channels); in HandleCaptureProcess() 127 callback(this->callbackspec.userdata, this->work_buffer, stream_len); in HandleCaptureProcess() 129 if (SDL_AudioStreamPut(this->stream, this->work_buffer, this->spec.size) == -1) { in HandleCaptureProcess() 319 }, this->spec.channels, this->spec.samples, HandleCaptureProcess, this); in EMSCRIPTENAUDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/sndio/ |
A D | SDL_sndioaudio.c | 194 if ((nfds = SNDIO_sio_pollfd(this->hidden->dev, this->hidden->pfd, POLLIN)) <= 0 in SNDIO_CaptureFromDevice() 198 revents = SNDIO_sio_revents(this->hidden->dev, this->hidden->pfd); in SNDIO_CaptureFromDevice() 236 SDL_free(this->hidden); in SNDIO_CloseDevice() 248 if (this->hidden == NULL) { in SNDIO_OpenDevice() 251 SDL_zerop(this->hidden); in SNDIO_OpenDevice() 253 this->hidden->mixlen = this->spec.size; in SNDIO_OpenDevice() 256 if ((this->hidden->dev = in SNDIO_OpenDevice() 270 par.rate = this->spec.freq; in SNDIO_OpenDevice() 332 this->hidden->mixlen = this->spec.size; in SNDIO_OpenDevice() 333 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in SNDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/dsp/ |
A D | SDL_dspaudio.c | 66 SDL_free(this->hidden); in DSP_CloseDevice() 90 if (this->spec.channels > 8) in DSP_OpenDevice() 91 this->spec.channels = 8; in DSP_OpenDevice() 93 this->spec.channels = 4; in DSP_OpenDevice() 100 if (this->hidden == NULL) { in DSP_OpenDevice() 103 SDL_zerop(this->hidden); in DSP_OpenDevice() 201 value = this->spec.freq; in DSP_OpenDevice() 206 this->spec.freq = value; in DSP_OpenDevice() 239 this->hidden->mixlen = this->spec.size; in DSP_OpenDevice() 240 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in DSP_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/nas/ |
A D | SDL_nasaudio.c | 151 while (this->hidden->buf_free < this->hidden->mixlen) { in NAS_WaitDevice() 161 while (this->hidden->mixlen > this->hidden->buf_free) { in NAS_PlayDevice() 171 this->hidden->buf_free -= this->hidden->mixlen; in NAS_PlayDevice() 174 NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0, in NAS_PlayDevice() 175 this->hidden->mixlen, this->hidden->mixbuf, AuFalse, in NAS_PlayDevice() 178 this->hidden->written += this->hidden->mixlen; in NAS_PlayDevice() 367 this->hidden->dev = find_device(this); in NAS_OpenDevice() 397 NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, in NAS_OpenDevice() 404 NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); in NAS_OpenDevice() 408 this->hidden->mixlen = this->spec.size; in NAS_OpenDevice() [all …]
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/kernels/ |
A D | reshape_test_common.h | 72 this->PopulateStringTensor(input_, data); in SetStringInput() 85 this->SetBuiltinOp( in BuildWithHardcodedShape() 88 this->builder_, in BuildWithHardcodedShape() 91 this->BuildInterpreter({this->GetShape(input_)}); in BuildWithHardcodedShape() 101 this->SetBuiltinOp( in BuildWithTensorShape() 104 this->builder_, in BuildWithTensorShape() 107 this->BuildInterpreter( in BuildWithTensorShape() 108 {this->GetShape(input_), this->GetShape(shape_input_tensor)}); in BuildWithTensorShape() 121 this->SetBuiltinOp( in BuildWithConstantTensorShape() 124 this->builder_, in BuildWithConstantTensorShape() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/esd/ |
A D | SDL_esdaudio.c | 151 this->hidden->mixbuf, this->hidden->mixlen); in ESD_PlayDevice() 159 this->hidden->next_frame += this->hidden->frame_ticks; in ESD_PlayDevice() 180 SDL_free(this->hidden); in ESD_CloseDevice() 220 if (this->hidden == NULL) { in ESD_OpenDevice() 223 SDL_zerop(this->hidden); in ESD_OpenDevice() 261 this->hidden->audio_fd = in ESD_OpenDevice() 272 (float) (this->spec.samples * 1000) / this->spec.freq; in ESD_OpenDevice() 273 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; in ESD_OpenDevice() 276 this->hidden->mixlen = this->spec.size; in ESD_OpenDevice() 277 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in ESD_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/qsa/ |
A D | SDL_qsa_audio.c | 123 result = SDL_IOReady(this->hidden->audio_fd, !this->hidden->iscapture, 2 * 1000); in QSA_WaitDevice() 147 if (!SDL_AtomicGet(&this->enabled) || !this->hidden) { in QSA_PlayDevice() 151 towrite = this->spec.size; in QSA_PlayDevice() 254 SDL_free(this->hidden); in QSA_CloseDevice() 269 this->hidden = in QSA_OpenDevice() 274 if (this->hidden == NULL) { in QSA_OpenDevice() 422 this->hidden->pcm_len = this->spec.size; in QSA_OpenDevice() 425 this->hidden->pcm_len = in QSA_OpenDevice() 435 this->hidden->pcm_buf = in QSA_OpenDevice() 440 SDL_memset(this->hidden->pcm_buf, this->spec.silence, in QSA_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/jack/ |
A D | SDL_jackaudio.c | 172 SDL_memset(this->hidden->iobuffer, '\0', this->spec.size); in jackProcessPlaybackCallback() 261 if (this->hidden->client) { in JACK_CloseDevice() 268 JACK_jack_port_unregister(this->hidden->client, this->hidden->sdlports[i]); in JACK_CloseDevice() 276 if (this->hidden->iosem) { in JACK_CloseDevice() 303 this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof (*this->hidden)); in JACK_OpenDevice() 304 if (this->hidden == NULL) { in JACK_OpenDevice() 310 this->hidden->client = client; in JACK_OpenDevice() 345 this->spec.channels = channels; in JACK_OpenDevice() 351 if (!this->hidden->iosem) { in JACK_OpenDevice() 355 this->hidden->iobuffer = (float *) SDL_calloc(1, this->spec.size); in JACK_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/alios/ |
A D | SDL_alios_audio.c | 112 this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc(sizeof(*this->hidden)); in AOS_OpenDevice() 113 if (this->hidden == NULL) { in AOS_OpenDevice() 116 SDL_zerop(this->hidden); in AOS_OpenDevice() 158 rate = this->spec.freq; in AOS_OpenDevice() 165 this->hidden->mixlen = this->spec.size; in AOS_OpenDevice() 166 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in AOS_OpenDevice() 170 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen); in AOS_OpenDevice() 202 const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) * this->spec.channels; in ALSA_PlayDevice() 206 this->hidden->swizzle_func(this, this->hidden->mixbuf, frames_left); in ALSA_PlayDevice() 240 Uint32 delay = ((this->spec.samples * 1000) / this->spec.freq) * 2; in AOS_CloseDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/arts/ |
A D | SDL_artsaudio.c | 176 this->hidden->next_frame += this->hidden->frame_ticks; in ARTS_PlayDevice() 191 return (this->hidden->mixbuf); in ARTS_GetDeviceBuf() 198 if (this->hidden->stream) { in ARTS_CloseDevice() 203 SDL_free(this->hidden); in ARTS_CloseDevice() 228 if (this->hidden == NULL) { in ARTS_OpenDevice() 231 SDL_zerop(this->hidden); in ARTS_OpenDevice() 270 this->hidden->stream = SDL_NAME(arts_play_stream) (this->spec.freq, in ARTS_OpenDevice() 297 this->spec.size = SDL_NAME(arts_stream_get) (this->hidden->stream, in ARTS_OpenDevice() 301 this->hidden->mixlen = this->spec.size; in ARTS_OpenDevice() 302 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in ARTS_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/netbsd/ |
A D | SDL_netbsdaudio.c | 119 this->spec.format, in NETBSDAUDIO_Status() 120 this->spec.size); in NETBSDAUDIO_Status() 149 return (this->hidden->mixbuf); in NETBSDAUDIO_GetDeviceBuf() 201 SDL_free(this->hidden); in NETBSDAUDIO_CloseDevice() 223 if (this->hidden == NULL) { in NETBSDAUDIO_OpenDevice() 226 SDL_zerop(this->hidden); in NETBSDAUDIO_OpenDevice() 283 this->spec.format = format; in NETBSDAUDIO_OpenDevice() 302 this->hidden->mixlen = this->spec.size; in NETBSDAUDIO_OpenDevice() 303 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in NETBSDAUDIO_OpenDevice() 307 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in NETBSDAUDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/directsound/ |
A D | SDL_directsound.c | 205 while ((cursor / this->spec.size) == this->hidden->lastchunk) { in DSOUND_WaitDevice() 244 if (this->hidden->locked_buf) { in DSOUND_PlayDevice() 260 this->hidden->locked_buf = NULL; in DSOUND_GetDeviceBuf() 272 cursor /= this->spec.size; in DSOUND_GetDeviceBuf() 286 this->hidden->lastchunk = cursor; in DSOUND_GetDeviceBuf() 288 cursor *= this->spec.size; in DSOUND_GetDeviceBuf() 307 return (this->hidden->locked_buf); in DSOUND_GetDeviceBuf() 381 SDL_free(this->hidden); in DSOUND_CloseDevice() 465 this->hidden->lastchunk = cursor / this->spec.size; in CreateCaptureBuffer() 485 if (this->hidden == NULL) { in DSOUND_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/disk/ |
A D | SDL_diskaudio.c | 60 if (written != this->spec.size) { in DISKAUDIO_PlayDevice() 71 return (this->hidden->mixbuf); in DISKAUDIO_GetDeviceBuf() 108 if (this->hidden->io != NULL) { in DISKAUDIO_CloseDevice() 111 SDL_free(this->hidden->mixbuf); in DISKAUDIO_CloseDevice() 112 SDL_free(this->hidden); in DISKAUDIO_CloseDevice() 137 if (this->hidden == NULL) { in DISKAUDIO_OpenDevice() 140 SDL_zerop(this->hidden); in DISKAUDIO_OpenDevice() 145 this->hidden->io_delay = ((this->spec.samples * 1000) / this->spec.freq); in DISKAUDIO_OpenDevice() 150 if (this->hidden->io == NULL) { in DISKAUDIO_OpenDevice() 156 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size); in DISKAUDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/paudio/ |
A D | SDL_paudio.c | 197 this->hidden->next_frame += this->hidden->frame_ticks; in PAUDIO_PlayDevice() 212 return this->hidden->mixbuf; in PAUDIO_GetDeviceBuf() 222 SDL_free(this->hidden); in PAUDIO_CloseDevice() 243 if (this->hidden == NULL) { in PAUDIO_OpenDevice() 246 SDL_zerop(this->hidden); in PAUDIO_OpenDevice() 434 this->hidden->mixlen = this->spec.size; in PAUDIO_OpenDevice() 435 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in PAUDIO_OpenDevice() 439 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); in PAUDIO_OpenDevice() 479 this->hidden->frame_ticks = (float) (this->spec.samples * 1000) / in PAUDIO_OpenDevice() 480 this->spec.freq; in PAUDIO_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.m | 326 if (this != NULL && this->hidden->audioQueue != NULL) { 334 if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL 536 SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize); 567 len = this->hidden->bufferSize - this->hidden->bufferOffset; 596 …if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled) && !SDL_AtomicGet(&this->paused… 612 …(*this->callbackspec.callback)(this->callbackspec.userdata, this->hidden->buffer, this->hidden->bu… 882 this->hidden->bufferSize = this->spec.size; 885 this->hidden->buffer = SDL_malloc(this->hidden->bufferSize); 917 …result = AudioQueueAllocateBuffer(this->hidden->audioQueue, this->spec.size, &this->hidden->audioB… 978 …if (prepare_device(this, this->handle, this->iscapture) && (prev_devid != this->hidden->deviceID))… [all …]
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/AliOS-Things-master/components/SDL2/src/audio/openslES/ |
A D | SDL_openslES.c | 243 this->spec.channels = 1; in openslES_CreatePCMRecorder() 250 this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format), in openslES_CreatePCMRecorder() 251 this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples); in openslES_CreatePCMRecorder() 444 this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format), in openslES_CreatePCMPlayer() 445 this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples); in openslES_CreatePCMPlayer() 462 switch (this->spec.channels) in openslES_CreatePCMPlayer() 593 this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden)); in openslES_OpenDevice() 594 if (this->hidden == NULL) { in openslES_OpenDevice() 687 return this->spec.size; in openslES_CaptureFromDevice() 695 if (this->iscapture) { in openslES_CloseDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/alsa/ |
A D | SDL_alsa_audio.c | 355 this->hidden->swizzle_func(this, this->hidden->mixbuf, frames_left); in ALSA_PlayDevice() 435 this->hidden->swizzle_func(this, buffer, total_frames - frames_left); in ALSA_CaptureFromDevice() 453 Uint32 delay = ((this->spec.samples * 1000) / this->spec.freq) * 2; in ALSA_CloseDevice() 459 SDL_free(this->hidden); in ALSA_CloseDevice() 537 if (this->hidden == NULL) { in ALSA_OpenDevice() 540 SDL_zerop(this->hidden); in ALSA_OpenDevice() 654 rate = this->spec.freq; in ALSA_OpenDevice() 661 this->spec.freq = rate; in ALSA_OpenDevice() 698 this->hidden->mixlen = this->spec.size; in ALSA_OpenDevice() 699 this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); in ALSA_OpenDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/android/ |
A D | SDL_androidaudio.c | 48 captureDevice = this; in ANDROIDAUDIO_OpenDevice() 50 audioDevice = this; in ANDROIDAUDIO_OpenDevice() 53 this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden)); in ANDROIDAUDIO_OpenDevice() 54 if (this->hidden == NULL) { in ANDROIDAUDIO_OpenDevice() 63 this->spec.format = test_format; in ANDROIDAUDIO_OpenDevice() 78 SDL_CalculateAudioSpec(&this->spec); in ANDROIDAUDIO_OpenDevice() 113 Android_JNI_CloseAudioDevice(this->iscapture); in ANDROIDAUDIO_CloseDevice() 114 if (this->iscapture) { in ANDROIDAUDIO_CloseDevice() 115 SDL_assert(captureDevice == this); in ANDROIDAUDIO_CloseDevice() 118 SDL_assert(audioDevice == this); in ANDROIDAUDIO_CloseDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/libtests/ |
A D | pngvalid.c | 309 #define R8(this) randomize(&(this), sizeof (this)) argument 6049 this->redf = this->red / (double)rMax; in image_pixel_setf() 6050 this->greenf = this->green / (double)gMax; in image_pixel_setf() 6051 this->bluef = this->blue / (double)bMax; in image_pixel_setf() 6055 this->rede = this->redf * DBL_EPSILON; in image_pixel_setf() 6092 this->palette_index = this->red = this->green = this->blue = in image_pixel_init() 6095 this->red_sBIT = this->green_sBIT = this->blue_sBIT = this->alpha_sBIT = in image_pixel_init() 6119 this->alpha = this->red; in image_pixel_init() 6121 this->palette_index = this->red = this->green = this->blue = in image_pixel_init() 6141 this->red = this->green = this->blue = this->red ^ max; in image_pixel_init() [all …]
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