Searched refs:thread_state (Results 1 – 1 of 1) sorted by relevance
460 const int thread_state = SDL_AtomicGet(&thread->state); in SDL_DetachThread() local461 … if ((thread_state == SDL_THREAD_STATE_DETACHED) || (thread_state == SDL_THREAD_STATE_CLEANED)) { in SDL_DetachThread()463 } else if (thread_state == SDL_THREAD_STATE_ZOMBIE) { in SDL_DetachThread()
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