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Searched refs:total_frames (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/jack/
A DSDL_jackaudio.c167 const int total_frames = this->spec.samples; in jackProcessPlaybackCallback() local
180 for (framesi = 0; framesi < total_frames; framesi++) { in jackProcessPlaybackCallback()
217 const int total_frames = this->spec.samples; in jackProcessCaptureCallback() local
225 for (framesi = 0; framesi < total_frames; framesi++) { in jackProcessCaptureCallback()
/AliOS-Things-master/components/SDL2/src/audio/alsa/
A DSDL_alsa_audio.c402 const int total_frames = buflen / frame_size; in ALSA_CaptureFromDevice() local
403 snd_pcm_uframes_t frames_left = total_frames; in ALSA_CaptureFromDevice()
435 this->hidden->swizzle_func(this, buffer, total_frames - frames_left); in ALSA_CaptureFromDevice()
437 return (total_frames - frames_left) * frame_size; in ALSA_CaptureFromDevice()

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