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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/test/
A Dinfcover.c507 local int try(char *hex, char *id, int err) in try() function
583 try("0 0 0 0 0", "invalid stored block lengths", 1); in cover_inflate()
584 try("3 0", "fixed", 0); in cover_inflate()
585 try("6", "invalid block type", 1); in cover_inflate()
586 try("1 1 0 fe ff 0", "stored", 0); in cover_inflate()
588 try("4 0 fe ff", "invalid code lengths set", 1); in cover_inflate()
589 try("4 0 24 49 0", "invalid bit length repeat", 1); in cover_inflate()
590 try("4 0 24 e9 ff ff", "invalid bit length repeat", 1); in cover_inflate()
592 try("4 80 49 92 24 49 92 24 71 ff ff 93 11 0", in cover_inflate()
596 try("2 7e ff ff", "invalid distance code", 1); in cover_inflate()
[all …]
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/
A Dconfigure360 try() function
367 try() function
395 if try $CC -c $CFLAGS $test.c; then
412 if try $CC -w -c $SFLAGS $test.c &&
458 if try $CC -c $CFLAGS $test.c; then
473 if try $CC -c $CFLAGS $test.c; then
568 if try $CC -c $CFLAGS $test.c; then
583 if try $CC -c $CFLAGS $test.c; then
636 if try $CC -c $CFLAGS $test.c; then
680 if try $CC -c $CFLAGS $test.c; then
[all …]
/AliOS-Things-master/components/SDL2/docs/
A DREADME-windows.md17 extension is found, SDL will try to load the libEGL.dll library provided by
31 However, by default SDL will try to preload the d3dcompiler_46.dll to
A DREADME-pandora.md9 the framebuffer, try to set the following variable before starting your application :
A DREADME-linux.md59 Also, try:
73 idProduct and idVendor. To obtain these values, try:
A DREADME-porting.md16 If you have a GNUish system, then you might try this. Edit configure.ac,
A DREADME-winrt.md193 don't see one of these templates, in Visual C++'s 'New Project' dialog, try
467 if the app didn't already launch, try relaunching it again from within Visual
512 3. try opening the SDL project file directly by going to VS' menu bar, then
531 Once you install these components, try re-launching Visual Studio, and re-opening
532 the SDL project file. If you still get the error dialog, try using the Output
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/examples/unity/TensorFlowLitePlugin/
A DREADME.md22 platforms, try renaming `libtensorflowlite_c.dylib` to `tensorflowlite_c.bundle`.
/AliOS-Things-master/components/SDL2/src/image/
A DREADME.txt35 try adding those paths to the configure script, e.g.
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamodes.m193 * modes to try (see comment below for why that's necessary).
255 * go in the list of modes to try when SetDisplayMode is called.
271 * to try them all in SetDisplayMode than to risk one of them being
566 /* SDL_DisplayModeData can contain multiple CGDisplayModes to try (with
574 /* If this mode works, try it first next time. */
/AliOS-Things-master/components/SDL2/src/hidapi/m4/
A Dax_pthread.m4121 # Create a list of thread flags to try. Items starting with a "-" are
123 # which indicates that we try without any flags at all, and "pthread-config"
206 # We try pthread_create on general principles.
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/m4/
A Dax_pthread.m4121 # Create a list of thread flags to try. Items starting with a "-" are
123 # which indicates that we try without any flags at all, and "pthread-config"
220 # We try pthread_create on general principles.
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitappdelegate.m157 @try {
391 @try {
393 * Xcode. We'll try to load it as a storyboard first, as it's more
/AliOS-Things-master/components/jsoncpp/src/test_lib_json/
A Djsontest.h235 try { \
/AliOS-Things-master/components/amp/engine/quickjs_engine/quickjs/
A Dquickjs-atom.h52 DEF(try, "try")
/AliOS-Things-master/components/cplusplus/
A DREADME.md195 或者编译带try-catch的代码时提示变量未定义:error: 'msg' was not declared in this scope
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/cmake/
A Dcpu.cmake65 # First try with no extra flag added as the compiler might have default flags
/AliOS-Things-master/components/SDL2/acinclude/
A Dalsa.m436 [ --disable-alsatest Do not try to compile and run a test Alsa program],
/AliOS-Things-master/components/py_engine/engine/
A DREADME.md93 Then to give it a try:
158 arm-none-eabi-gcc and arm-none-eabi-newlib packages. Otherwise, try here:
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/powerpc-vsx/
A DREADME70 Please try to make the contribution a single file and give the file a clear and
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/arm-neon/
A DREADME72 Please try to make the contribution a single file and give the file a clear and
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/mips-msa/
A DREADME72 Please try to make the contribution a single file and give the file a clear and
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/addtiffo/
A DREADME53 main tiff IFD with libtiff. I hope to try this again later.
/AliOS-Things-master/components/SDL2/src/gfx/
A DINSTALL39 If you need to do unusual things to compile the package, please try
237 to try
241 and if that doesn't work, try
/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DINSTALL39 If you need to do unusual things to compile the package, please try
237 to try
241 and if that doesn't work, try

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