Searched refs:userDLL (Results 1 – 2 of 2) sorted by relevance
90 if (data->userDLL) { in WIN_DeleteDevice()91 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()123 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()124 if (data->userDLL) { in WIN_CreateDevice()125 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()126 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()127 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
133 void* userDLL; member
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