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/AliOS-Things-master/components/littlevgl/src/lv_draw/
A Dlv_draw_line.c233 lv_point_t vect_main, vect_norm; in line_draw_skew() local
234 vect_main.x = main_line->p2.x - main_line->p1.x; in line_draw_skew()
235 vect_main.y = main_line->p2.y - main_line->p1.y; in line_draw_skew()
239 vect_norm.x = -vect_main.y; in line_draw_skew()
240 vect_norm.y = vect_main.x; in line_draw_skew()
242 vect_norm.x = vect_main.y; in line_draw_skew()
243 vect_norm.y = -vect_main.x; in line_draw_skew()
247 vect_norm.x = vect_main.y; in line_draw_skew()
248 vect_norm.y = -vect_main.x; in line_draw_skew()
250 vect_norm.x = -vect_main.y; in line_draw_skew()
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