Searched refs:vertex_data_allocation (Results 1 – 2 of 2) sorted by relevance
223 size_t vertex_data_allocation; member
271 if (renderer->vertex_data_allocation < needed) { in SDL_AllocateRenderVertices()272 … const size_t current_allocation = renderer->vertex_data ? renderer->vertex_data_allocation : 1024; in SDL_AllocateRenderVertices()284 renderer->vertex_data_allocation = newsize; in SDL_AllocateRenderVertices()
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