/AliOS-Things-master/components/SDL2/src/render/psp/ |
A D | SDL_render_psp.c | 692 …P_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in PSP_RunCommandQueue() argument 705 Uint8 *gpumem = (Uint8 *) sceGuGetMemory(vertsize); in PSP_RunCommandQueue() 707 return SDL_SetError("Couldn't obtain a %d-byte vertex buffer!", (int) vertsize); in PSP_RunCommandQueue() 709 SDL_memcpy(gpumem, vertices, vertsize); in PSP_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_sysrender.h | 130 …unCommandQueue) (SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize);
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 1227 …D_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in D3D_RunCommandQueue() argument 1241 if (data->vertexBufferSize[vboidx] < vertsize) { in D3D_RunCommandQueue() 1248 …if (FAILED(IDirect3DDevice9_CreateVertexBuffer(data->device, (UINT) vertsize, usage, fvf, D3DPOOL_… in D3D_RunCommandQueue() 1252 data->vertexBufferSize[vboidx] = vbo ? vertsize : 0; in D3D_RunCommandQueue() 1257 if (FAILED(IDirect3DVertexBuffer9_Lock(vbo, 0, (UINT) vertsize, &ptr, D3DLOCK_DISCARD))) { in D3D_RunCommandQueue() 1260 SDL_memcpy(ptr, vertices, vertsize); in D3D_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 1199 …2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GLES2_RunCommandQueue() argument 1218 if (data->vertex_buffer_size[vboidx] < vertsize) { in GLES2_RunCommandQueue() 1219 data->glBufferData(GL_ARRAY_BUFFER, vertsize, vertices, GL_STREAM_DRAW); in GLES2_RunCommandQueue() 1220 data->vertex_buffer_size[vboidx] = vertsize; in GLES2_RunCommandQueue() 1222 data->glBufferSubData(GL_ARRAY_BUFFER, 0, vertsize, vertices); in GLES2_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/src/render/metal/ |
A D | SDL_render_metal.m | 1318 …L_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) 1337 if (vertsize > 0) { 1345 … mtlbufvertex = [data.mtldevice newBufferWithLength:vertsize options:MTLResourceStorageModeShared]; 1350 SDL_memcpy([mtlbufvertex contents], vertices, vertsize);
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_render_sw.c | 612 SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in SW_RunCommandQueue() argument
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_render.c | 661 …B_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in DirectFB_RunCommandQueue() argument
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 2203 …1_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in D3D11_RunCommandQueue() argument 2214 if (D3D11_UpdateVertexBuffer(renderer, vertices, vertsize) < 0) { in D3D11_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 824 …S_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GLES_RunCommandQueue() argument
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 1118 GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GL_RunCommandQueue() argument
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