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Searched refs:vertsize (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c692 …P_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in PSP_RunCommandQueue() argument
705 Uint8 *gpumem = (Uint8 *) sceGuGetMemory(vertsize); in PSP_RunCommandQueue()
707 return SDL_SetError("Couldn't obtain a %d-byte vertex buffer!", (int) vertsize); in PSP_RunCommandQueue()
709 SDL_memcpy(gpumem, vertices, vertsize); in PSP_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h130 …unCommandQueue) (SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize);
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1227 …D_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in D3D_RunCommandQueue() argument
1241 if (data->vertexBufferSize[vboidx] < vertsize) { in D3D_RunCommandQueue()
1248 …if (FAILED(IDirect3DDevice9_CreateVertexBuffer(data->device, (UINT) vertsize, usage, fvf, D3DPOOL_… in D3D_RunCommandQueue()
1252 data->vertexBufferSize[vboidx] = vbo ? vertsize : 0; in D3D_RunCommandQueue()
1257 if (FAILED(IDirect3DVertexBuffer9_Lock(vbo, 0, (UINT) vertsize, &ptr, D3DLOCK_DISCARD))) { in D3D_RunCommandQueue()
1260 SDL_memcpy(ptr, vertices, vertsize); in D3D_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1199 …2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GLES2_RunCommandQueue() argument
1218 if (data->vertex_buffer_size[vboidx] < vertsize) { in GLES2_RunCommandQueue()
1219 data->glBufferData(GL_ARRAY_BUFFER, vertsize, vertices, GL_STREAM_DRAW); in GLES2_RunCommandQueue()
1220 data->vertex_buffer_size[vboidx] = vertsize; in GLES2_RunCommandQueue()
1222 data->glBufferSubData(GL_ARRAY_BUFFER, 0, vertsize, vertices); in GLES2_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m1318 …L_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
1337 if (vertsize > 0) {
1345 … mtlbufvertex = [data.mtldevice newBufferWithLength:vertsize options:MTLResourceStorageModeShared];
1350 SDL_memcpy([mtlbufvertex contents], vertices, vertsize);
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c612 SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in SW_RunCommandQueue() argument
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c661 …B_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in DirectFB_RunCommandQueue() argument
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c2203 …1_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in D3D11_RunCommandQueue() argument
2214 if (D3D11_UpdateVertexBuffer(renderer, vertices, vertsize) < 0) { in D3D11_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c824 …S_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GLES_RunCommandQueue() argument
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1118 GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) in GL_RunCommandQueue() argument

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