Searched refs:vidlayer (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_render.c | 297 vidlayer->SetCooperativeLevel(dispdata->vidlayer, in DirectFB_AcquireVidLayer() 301 ret = dispdata->vidlayer->SetLevel(dispdata->vidlayer, -1); in DirectFB_AcquireVidLayer() 306 vidlayer->SetConfiguration(dispdata->vidlayer, in DirectFB_AcquireVidLayer() 309 vidlayer->GetSurface(dispdata->vidlayer, in DirectFB_AcquireVidLayer() 317 if (dispdata->vidlayer) { in DirectFB_AcquireVidLayer() 320 vidlayer->SetCooperativeLevel(dispdata->vidlayer, in DirectFB_AcquireVidLayer() 322 SDL_DFB_RELEASE(dispdata->vidlayer); in DirectFB_AcquireVidLayer() 776 … dispdata->vidlayer->SetSourceRectangle(dispdata->vidlayer, sr->x, sr->y, sr->w, sr->h); in DirectFB_RunCommandQueue() 780 … dispdata->vidlayer->SetScreenRectangle(dispdata->vidlayer, px + dr->x, py + dr->y, dr->w, dr->h); in DirectFB_RunCommandQueue() 881 SDL_DFB_CHECK(dispdata->vidlayer->SetCooperativeLevel(dispdata->vidlayer, in DirectFB_DestroyTexture() [all …]
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A D | SDL_DirectFB_modes.c | 35 DFBDisplayLayerID vidlayer[DFB_MAX_SCREENS]; member 82 if (devdata->vidlayer[devdata->aux] == -1) in EnumLayersCallback() 83 devdata->vidlayer[devdata->aux] = layer_id; in EnumLayersCallback() 142 SDL_DFB_CHECK(dispdata->vidlayer->SwitchContext(dispdata->vidlayer, in DirectFB_SetContext() 170 screencbdata->vidlayer[i] = -1; in DirectFB_InitModes() 243 dispdata->vidID = screencbdata->vidlayer[i]; in DirectFB_InitModes() 407 SDL_DFB_RELEASE(dispdata->vidlayer); in DirectFB_QuitModes()
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A D | SDL_DirectFB_modes.h | 41 IDirectFBDisplayLayer *vidlayer; member
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