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/AliOS-Things-master/components/SDL2/src/main/haiku/
A DSDL_BApp.h239 int winWidth, winHeight, winPosX, winPosY; in _HandleMouseMove() local
241 SDL_GetWindowPosition(win, &winPosX, &winPosY); in _HandleMouseMove()
245 set_mouse_position((winPosX + winWidth / 2), (winPosY + winHeight / 2)); in _HandleMouseMove()

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