Searched refs:window_flags (Results 1 – 14 of 14) sorted by relevance
/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 82 state->window_flags = 0; in SDLTest_CommonCreateState() 222 state->window_flags |= SDL_WINDOW_FULLSCREEN; in SDLTest_CommonArg() 227 state->window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; in SDLTest_CommonArg() 232 state->window_flags |= SDL_WINDOW_ALLOW_HIGHDPI; in SDLTest_CommonArg() 240 if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) { in SDLTest_CommonArg() 399 state->window_flags |= SDL_WINDOW_BORDERLESS; in SDLTest_CommonArg() 403 state->window_flags |= SDL_WINDOW_RESIZABLE; in SDLTest_CommonArg() 407 state->window_flags |= SDL_WINDOW_MINIMIZED; in SDLTest_CommonArg() 411 state->window_flags |= SDL_WINDOW_MAXIMIZED; in SDLTest_CommonArg() 415 state->window_flags |= SDL_WINDOW_INPUT_GRABBED; in SDLTest_CommonArg() [all …]
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_test_common.h | 63 Uint32 window_flags; member
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A D | SDL_render.h | 183 int width, int height, Uint32 window_flags,
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 1115 Uint32 window_flags; in GLES_CreateRenderer() local 1123 window_flags = SDL_GetWindowFlags(window); in GLES_CreateRenderer() 1124 if (!(window_flags & SDL_WINDOW_OPENGL) || in GLES_CreateRenderer() 1132 if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) { in GLES_CreateRenderer() 1254 SDL_RecreateWindow(window, window_flags); in GLES_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 300 Uint32 window_flags = SDL_GetWindowFlags(window); in D3D_ActivateRenderer() local 305 …if (window_flags & SDL_WINDOW_FULLSCREEN && (window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_… in D3D_ActivateRenderer() 1685 Uint32 window_flags; in D3D_CreateRenderer() local 1738 window_flags = SDL_GetWindowFlags(window); in D3D_CreateRenderer() 1749 …if (window_flags & SDL_WINDOW_FULLSCREEN && (window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_… in D3D_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsevents.c | 1062 Uint32 window_flags = SDL_GetWindowFlags(data->window); in WIN_WindowProc() local 1063 …if (wParam == TRUE && (window_flags & SDL_WINDOW_BORDERLESS) && !(window_flags & SDL_WINDOW_FULLSC… in WIN_WindowProc() 1065 if (!(window_flags & SDL_WINDOW_RESIZABLE)) { in WIN_WindowProc()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testgles.c | 157 state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS; in main()
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A D | testgl2.c | 259 state->window_flags |= SDL_WINDOW_OPENGL; in main()
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A D | testgles2.c | 529 state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS; in main()
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A D | testvulkan.c | 1143 state->window_flags |= SDL_WINDOW_VULKAN; in main()
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/AliOS-Things-master/components/SDL2/src/render/metal/ |
A D | SDL_render_metal.m | 1584 Uint32 window_flags; 1596 window_flags = SDL_GetWindowFlags(window); 1597 if (!(window_flags & SDL_WINDOW_METAL)) { 1599 … if (SDL_RecreateWindow(window, (window_flags & ~SDL_WINDOW_OPENGL) | SDL_WINDOW_METAL) < 0) { 1608 SDL_RecreateWindow(window, window_flags); 1620 SDL_RecreateWindow(window, window_flags); 1633 SDL_RecreateWindow(window, window_flags); 1648 SDL_RecreateWindow(window, window_flags);
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 1558 Uint32 window_flags; in GL_CreateRenderer() local 1566 window_flags = SDL_GetWindowFlags(window); in GL_CreateRenderer() 1567 if (!(window_flags & SDL_WINDOW_OPENGL) || in GL_CreateRenderer() 1575 if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) { in GL_CreateRenderer() 1761 SDL_RecreateWindow(window, window_flags); in GL_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 1953 Uint32 window_flags = 0; /* -Wconditional-uninitialized */ in GLES2_CreateRenderer() local 1969 window_flags = SDL_GetWindowFlags(window); in GLES2_CreateRenderer() 1972 if (!(window_flags & SDL_WINDOW_OPENGL) || in GLES2_CreateRenderer() 1980 if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) { in GLES2_CreateRenderer() 2148 SDL_RecreateWindow(window, window_flags); in GLES2_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 733 SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags, in SDL_CreateWindowAndRenderer() argument 738 width, height, window_flags); in SDL_CreateWindowAndRenderer()
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