Searched refs:window_magic (Results 1 – 3 of 3) sorted by relevance
329 Uint8 window_magic; member
131 SDL_assert(window && window->magic == &_this->window_magic); \132 if (!window || window->magic != &_this->window_magic) { \1525 window->magic = &_this->window_magic; in SDL_CreateWindow()1632 window->magic = &_this->window_magic; in SDL_CreateWindowFrom()
423 if (otherWindow != NULL && otherWindow->magic == &_this->window_magic) { in WIN_CreateWindowFrom()
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