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Searched refs:windowed (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_windowevents.c105 window->windowed.x = data1; in SDL_SendWindowEvent()
106 window->windowed.y = data2; in SDL_SendWindowEvent()
116 window->windowed.w = data1; in SDL_SendWindowEvent()
117 window->windowed.h = data2; in SDL_SendWindowEvent()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowswindow.c123 rect.right = (use_current ? window->w : window->windowed.w); in WIN_AdjustWindowRectWithStyle()
124 rect.bottom = (use_current ? window->h : window->windowed.h); in WIN_AdjustWindowRectWithStyle()
132 *x = (use_current ? window->x : window->windowed.x) + rect.left; in WIN_AdjustWindowRectWithStyle()
133 *y = (use_current ? window->y : window->windowed.y) + rect.top; in WIN_AdjustWindowRectWithStyle()
228 …if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h !… in SetupWindowData()
A DSDL_windowsevents.c1068 w = data->window->windowed.w; in WIN_WindowProc()
1069 h = data->window->windowed.h; in WIN_WindowProc()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoawindow.m767 a Space, in order for it to resize back to its windowed-mode size.
769 certain fullscreen-desktop->exlusive-fullscreen->windowed mode flows
802 certain fullscreen-desktop->exlusive-fullscreen->windowed mode flows
843 rect.origin.x = window->windowed.x;
844 rect.origin.y = window->windowed.y;
845 rect.size.width = window->windowed.w;
846 rect.size.height = window->windowed.h;
1855 rect.origin.x = window->windowed.x;
1856 rect.origin.y = window->windowed.y;
1857 rect.size.width = window->windowed.w;
[all …]
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandwindow.c172 width = window->windowed.w; in handle_configure_zxdg_toplevel()
173 height = window->windowed.h; in handle_configure_zxdg_toplevel()
282 width = window->windowed.w; in handle_configure_xdg_toplevel()
283 height = window->windowed.h; in handle_configure_xdg_toplevel()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c1157 fullscreen_mode.w = window->windowed.w; in SDL_GetWindowDisplayMode()
1160 fullscreen_mode.h = window->windowed.h; in SDL_GetWindowDisplayMode()
1546 window->windowed.x = window->x; in SDL_CreateWindow()
1547 window->windowed.y = window->y; in SDL_CreateWindow()
1548 window->windowed.w = window->w; in SDL_CreateWindow()
1549 window->windowed.h = window->h; in SDL_CreateWindow()
1947 window->windowed.x = x; in SDL_SetWindowPosition()
1950 window->windowed.y = y; in SDL_SetWindowPosition()
2071 window->windowed.w = w; in SDL_SetWindowSize()
2072 window->windowed.h = h; in SDL_SetWindowSize()
A DSDL_sysvideo.h88 SDL_Rect windowed; member
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitwindow.m123 window->w = window->windowed.w;
124 window->h = window->windowed.h;
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/
A DREADME132 current folder. Like the Unix versions, the two windowed programs
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11window.c1284 sizehints->min_width = sizehints->max_width = window->windowed.w; in X11_SetWindowFullscreenViaWM()
1285 sizehints->min_height = sizehints->max_height = window->windowed.h; in X11_SetWindowFullscreenViaWM()
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/
A DChangeLog5394 * nmake.opt: Link with the user32.lib in windowed mode. As per bug
5398 * libtiff/tif_win32.c: Use char* strings instead of TCHAR in windowed

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