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/AliOS-Things-master/components/SDL2/test/
A Dtestgles.c184 context[i] = SDL_GL_CreateContext(state->windows[i]); in main()
265 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
298 if (event.window.windowID == SDL_GetWindowID(state->windows[i])) { in main()
299 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
308 SDL_GL_SwapWindow(state->windows[i]); in main()
318 if (state->windows[i] == NULL) in main()
320 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
328 SDL_GL_SwapWindow(state->windows[i]); in main()
A Dtestgl2.c278 context = SDL_GL_CreateContext(state->windows[0]); in main()
307 SDL_GetWindowSize(state->windows[0], &dw, &dh); in main()
309 SDL_GL_GetDrawableSize(state->windows[0], &dw, &dh); in main()
408 if (state->windows[i] == NULL) in main()
410 SDL_GL_MakeCurrent(state->windows[i], context); in main()
414 SDL_GL_GetDrawableSize(state->windows[i], &w, &h); in main()
417 SDL_GL_SwapWindow(state->windows[i]); in main()
A Dtestgles2.c434 if (event.window.windowID == SDL_GetWindowID(state->windows[i])) { in loop()
436 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in loop()
442 SDL_GL_GetDrawableSize(state->windows[i], &w, &h); in loop()
448 SDL_GL_SwapWindow(state->windows[i]); in loop()
459 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in loop()
467 SDL_GL_SwapWindow(state->windows[i]); in loop()
558 context[i] = SDL_GL_CreateContext(state->windows[i]); in main()
650 status = SDL_GL_MakeCurrent(state->windows[i], context[i]); in main()
657 SDL_GL_GetDrawableSize(state->windows[i], &w, &h); in main()
A Dtestscale.c141 if (state->windows[i] == NULL) in loop()
177 drawstate->window = state->windows[i]; in main()
A Dtestrendercopyex.c151 if (state->windows[i] == NULL) in loop()
187 drawstate->window = state->windows[i]; in main()
/AliOS-Things-master/components/SDL2/src/hidapi/
A Dconfigure.ac112 backend="windows"
113 os="windows"
114 threads="windows"
119 backend="windows"
120 os="windows"
121 threads="windows"
235 windows/Makefile])
A DMakefile.am39 SUBDIRS += windows subdir
73 windows/Makefile.in \
/AliOS-Things-master/components/SDL2/src/video/kmsdrm/
A DSDL_kmsdrmvideo.c671 SDL_free(viddata->windows); in KMSDRM_VideoQuit()
672 viddata->windows = NULL; in KMSDRM_VideoQuit()
751 SDL_Window *window = viddata->windows[i]; in KMSDRM_SetDisplayMode()
813 viddata->windows = (SDL_Window **)SDL_realloc(viddata->windows, in KMSDRM_CreateWindow()
817 if (!viddata->windows) { in KMSDRM_CreateWindow()
823 viddata->windows[viddata->num_windows++] = window; in KMSDRM_CreateWindow()
850 if (viddata->windows[i] == window) { in KMSDRM_DestroyWindow()
854 viddata->windows[j] = viddata->windows[j + 1]; in KMSDRM_DestroyWindow()
/AliOS-Things-master/components/SDL2/src/image/VisualCE/showimage/
A Dshowimage.dsp54 …b advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
55 …32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib SDLmain.lib /nologo /subsystem:windows /machine:I386
80 …api32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I…
81 …b ole32.lib oleaut32.lib uuid.lib SDL.lib SDLmain.lib /nologo /subsystem:windows /debug /machine:I…
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1015 state->windows = in SDLTest_CommonInit()
1024 if (!state->windows || !state->renderers) { in SDLTest_CommonInit()
1048 state->windows[i] = in SDLTest_CommonInit()
1050 if (!state->windows[i]) { in SDLTest_CommonInit()
1061 SDL_GetWindowSize(state->windows[i], &w, &h); in SDLTest_CommonInit()
1083 SDL_SetWindowIcon(state->windows[i], icon); in SDLTest_CommonInit()
1088 SDL_ShowWindow(state->windows[i]); in SDLTest_CommonInit()
1598 if (window == state->windows[i]) { in SDLTest_CommonEvent()
1608 state->windows[i] = NULL; in SDLTest_CommonEvent()
1628 if (window == state->windows[i]) { in SDLTest_CommonEvent()
[all …]
/AliOS-Things-master/documentation/debug-tools/
A DSmartTrace.md19 1. 打开SmartTrace(windows版本和mac版本分开,这里以windows版本为例)
143 当前仅支持 windows 和 mac 环境,均在zip包里,无需安装,选择相应版本下载即可使用
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/visupng/
A DVisualPng.dsp58 …ib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
59 …ib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
92 …e32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I…
93 …e32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I…
/AliOS-Things-master/components/SDL2/src/image/VisualCE/
A DSDL_image.dsp56 …api32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
57 …b shell32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib /nologo /subsystem:windows /dll /machine:I386
82 …api32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /mach…
83 …b shell32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib /nologo /subsystem:windows /dll /debug /mach…
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/
A Dgradlew.bat8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
/AliOS-Things-master/components/SDL2/src/hidapi/testgui/
A DMakefile.mingw13 COBJS=../windows/hid.o
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc10/
A Dzlib.rc1 #include <windows.h>
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc11/
A Dzlib.rc1 #include <windows.h>
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc12/
A Dzlib.rc1 #include <windows.h>
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc14/
A Dzlib.rc1 #include <windows.h>
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc9/
A Dzlib.rc1 #include <windows.h>
/AliOS-Things-master/components/SDL2/include/
A DSDL_test_common.h78 SDL_Window **windows; member
/AliOS-Things-master/components/SDL2/build-scripts/
A Dwindows-buildbot-zipper.bat3 rem usage: windows-buildbot-zipper.bat <target> <slndir> <zipfilename>
/AliOS-Things-master/components/py_engine/engine/mpy-cross/
A DMakefile56 SRC_C += ports/windows/fmode.c
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ruy/
A Dbuild_defs.oss.bzl13 "@bazel_tools//src/conditions:windows": [],
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c1569 window->next = _this->windows; in SDL_CreateWindow()
1572 if (_this->windows) { in SDL_CreateWindow()
1573 _this->windows->prev = window; in SDL_CreateWindow()
1575 _this->windows = window; in SDL_CreateWindow()
1639 window->next = _this->windows; in SDL_CreateWindowFrom()
1640 if (_this->windows) { in SDL_CreateWindowFrom()
1641 _this->windows->prev = window; in SDL_CreateWindowFrom()
1643 _this->windows = window; in SDL_CreateWindowFrom()
2848 _this->windows = window->next; in SDL_DestroyWindow()
2911 while (_this->windows) { in SDL_VideoQuit()
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