Searched refs:LICENSE (Results 1 – 25 of 92) sorted by relevance
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6 char LICENSE[] SEC("license") = "GPL"; variable
22 char LICENSE[] SEC("license") = "GPL"; variable
28 char LICENSE[] SEC("license") = "GPL"; variable
16 char LICENSE[] SEC("license") = "GPL"; variable
5 const char LICENSE[] SEC("license") = "GPL"; variable
8 char LICENSE[] SEC("license") = "GPL"; variable
29 char LICENSE[] SEC("license") = "GPL"; variable
38 char LICENSE[] SEC("license") = "GPL"; variable
55 char LICENSE[] SEC("license") = "GPL"; variable
54 char LICENSE[] SEC("license") = "GPL"; variable
86 char LICENSE[] SEC("license") = "GPL"; variable
61 char LICENSE[] SEC("license") = "GPL"; variable
59 char LICENSE[] SEC("license") = "GPL"; variable
50 char LICENSE[] SEC("license") = "GPL"; variable
82 char LICENSE[] SEC("license") = "GPL"; variable
76 char LICENSE[] SEC("license") = "GPL"; variable
123 const char LICENSE[] SEC("license") = "GPL"; variable
25 char LICENSE[] SEC("license") = "GPL"; variable
7 LICENSE chapter
6 LICENSE chapter
32 1. Redistributions of source code must retain this LICENSE.FlashPoint40 and a BSD-style copyright; see LICENSE.FlashPoint for details.
55 char LICENSE[] SEC("license") = "Dual BSD/GPL"; variable
78 char LICENSE[] SEC("license") = "Dual BSD/GPL"; variable
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