Searched refs:gl_demote_state (Results 1 – 4 of 4) sorted by relevance
558 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_demote_wake()826 gl->gl_demote_state != gl->gl_state) { in run_queue()833 gl->gl_target = gl->gl_demote_state; in run_queue()1064 gl->gl_demote_state != LM_ST_EXCLUSIVE) { in glock_work_func()1195 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_glock_get()1424 if (gl->gl_demote_state == LM_ST_EXCLUSIVE) { in handle_callback()1425 gl->gl_demote_state = state; in handle_callback()1427 } else if (gl->gl_demote_state != LM_ST_UNLOCKED && in handle_callback()1428 gl->gl_demote_state != state) { in handle_callback()1429 gl->gl_demote_state = LM_ST_UNLOCKED; in handle_callback()[all …]
655 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()710 if (gl->gl_demote_state != LM_ST_UNLOCKED) in nondisk_go_callback()
114 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);182 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);
346 gl_demote_state:2, /* State requested by remote node */ member
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