Searched refs:spilled_ptr (Results 1 – 3 of 3) sorted by relevance
221 struct bpf_reg_state spilled_ptr; member365 ? &frame->stack[slot].spilled_ptr : NULL)
1157 reg = &state->stack[i].spilled_ptr; in print_verifier_state()3063 reg = &func->stack[j].spilled_ptr; in mark_all_scalars_precise()3089 reg = &func->stack[j].spilled_ptr; in mark_all_scalars_imprecise()3220 reg = &func->stack[spi].spilled_ptr; in __mark_chain_precision()3345 reg = &func->stack[i].spilled_ptr; in __mark_chain_precision()3795 reg = ®_state->stack[spi].spilled_ptr; in check_stack_read_fixed_off()6679 return state->stack[spi].spilled_ptr.id; in dynptr_id()13743 live = st->stack[i].spilled_ptr.live; in clean_func_state()13983 old_reg = &old->stack[spi].spilled_ptr; in stacksafe()14462 frame->stack[i].spilled_ptr.parent = in is_state_visited()[all …]
373 struct bpf_reg_state spilled_ptr;
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