Searched refs:tex (Results 1 – 9 of 9) sorted by relevance
578 struct drm_gem_dma_object *tex; in reloc_tex() local595 tex = vc4_use_bo(exec, texture_handle_index); in reloc_tex()596 if (!tex) in reloc_tex()602 if (p0 > tex->base.size - 4) { in reloc_tex()611 *validated_p0 = tex->dma_addr + p0; in reloc_tex()739 *validated_p0 = tex->dma_addr + p0; in reloc_tex()743 to_vc4_bo(&tex->base)->write_seqno); in reloc_tex()841 uint32_t tex, uni; in validate_gl_shader_rec() local868 for (tex = 0; in validate_gl_shader_rec()870 tex++) { in validate_gl_shader_rec()[all …]
127 mv $(subst .tex,.pdf,$(wildcard $(BUILDDIR)/$(var)/latex/*.tex)) $(BUILDDIR)/$(var)/pdf/; \
54 *.tex
391 arm_v7s_iopte tex = pte & ARM_V7S_CONT_PAGE_TEX_MASK; in arm_v7s_pte_to_cont() local393 pte ^= xn | tex | ARM_V7S_PTE_TYPE_PAGE; in arm_v7s_pte_to_cont()395 (tex << ARM_V7S_CONT_PAGE_TEX_SHIFT) | in arm_v7s_pte_to_cont()407 arm_v7s_iopte tex = pte & (ARM_V7S_CONT_PAGE_TEX_MASK << in arm_v7s_cont_to_pte() local410 pte ^= xn | tex | ARM_V7S_PTE_TYPE_CONT_PAGE; in arm_v7s_cont_to_pte()412 (tex >> ARM_V7S_CONT_PAGE_TEX_SHIFT) | in arm_v7s_cont_to_pte()
24 (尽管某些发行版提供的tex版本会遇到内部限制,无法正确处理文档)。
27 (儘管某些發行版提供的tex版本會遇到內部限制,無法正確處理文檔)。
867 } tex; member918 } tex; member1035 } tex; member
429 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; member
13 % ".sty" is chosen because ".tex" would cause the build scripts to confuse
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