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Searched refs:uniforms_size (Results 1 – 5 of 5) sorted by relevance

/linux-6.3-rc2/drivers/gpu/drm/vc4/
A Dvc4_validate_shaders.c261 validated_shader->uniforms_size; in check_tmu_write()
272 validated_shader->uniforms_size += 4; in check_tmu_write()
290 uint32_t num_uniforms = validated_shader->uniforms_size / 4; in require_uniform_address_uniform()
319 u32 expected_offset = validated_shader->uniforms_size + 4; in validate_uniform_address_write()
548 validated_shader->uniforms_size; in track_live_clamps()
614 validated_shader->uniforms_size += 4; in check_instruction_reads()
931 validated_shader->uniforms_size += 4; in vc4_validate_shader()
939 (validated_shader->uniforms_size + in vc4_validate_shader()
A Dvc4_validate.c856 exec->uniforms_size) { in validate_gl_shader_rec()
866 validated_shader->uniforms_size); in validate_gl_shader_rec()
894 exec->uniforms_v += validated_shader->uniforms_size; in validate_gl_shader_rec()
895 exec->uniforms_p += validated_shader->uniforms_size; in validate_gl_shader_rec()
A Dvc4_gem.c852 uint32_t exec_size = uniforms_offset + args->uniforms_size; in vc4_get_bcl()
904 args->uniforms_size)) { in vc4_get_bcl()
930 exec->uniforms_size = args->uniforms_size; in vc4_get_bcl()
A Dvc4_drv.h778 uint32_t uniforms_size; member
858 uint32_t uniforms_size; member
/linux-6.3-rc2/include/uapi/drm/
A Dvc4_drm.h141 __u32 uniforms_size; member

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