Searched refs:FLASH_FMP_BLOCK_30 (Results 1 – 2 of 2) sorted by relevance
360 ulFMPRE |= (FLASH_FMP_BLOCK_31 | FLASH_FMP_BLOCK_30); in FlashProtectGet()554 ulProtectRE &= ~(FLASH_FMP_BLOCK_31 | FLASH_FMP_BLOCK_30); in FlashProtectSet()556 (FLASH_FMP_BLOCK_31 | FLASH_FMP_BLOCK_30)); in FlashProtectSet()
348 #define FLASH_FMP_BLOCK_30 0x40000000 // Enable for block 30 macro
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