Searched refs:THREAD_MAGIC (Results 1 – 3 of 3) sorted by relevance
79 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in insert_in_run_queue_head()90 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in insert_in_run_queue_tail()113 t->magic = THREAD_MAGIC; in init_thread_struct()237 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_set_real_time()275 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_resume()307 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_join()326 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_join()354 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_detach()692 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_unblock()723 DEBUG_ASSERT(t->magic == THREAD_MAGIC); in thread_sleep_handler()[all …]
492 printf("\tthread magic is 0x%x (should be 0x%x)\n", t->magic, THREAD_MAGIC); in join_tester_server()502 printf("\tthread magic is 0x%x (should be 0x%x)\n", t->magic, THREAD_MAGIC); in join_tester_server()518 printf("\tthread magic is 0x%x (should be 0x%x)\n", t->magic, THREAD_MAGIC); in join_tester_server()
70 #define THREAD_MAGIC (0x74687264) // 'thrd' macro
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