/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.h | 39 struct SDL_PrivateAudioData struct 41 SDL_atomic_t refcount; 42 WCHAR *devid; 43 WAVEFORMATEX *waveformat; 44 IAudioClient *client; 48 HANDLE event; 49 HANDLE task; 50 SDL_bool coinitialized; 51 int framesize; 53 SDL_bool device_lost; [all …]
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.h | 46 struct SDL_PrivateAudioData struct 48 SDL_Thread *thread; 49 AudioQueueRef audioQueue; 50 int numAudioBuffers; 52 void *buffer; 53 UInt32 bufferOffset; 54 UInt32 bufferSize; 57 char *thread_error; 58 SDL_atomic_t shutdown; 60 AudioDeviceID deviceID; [all …]
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/AliOS-Things-master/components/SDL2/src/audio/nas/ |
A D | SDL_nasaudio.h | 38 struct SDL_PrivateAudioData struct 40 AuServer *aud; 41 AuFlowID flow; 42 AuDeviceID dev; 45 Uint8 *mixbuf; 46 int mixlen; 48 int written; 49 int really; 50 int bps; 51 struct timeval last_tv; [all …]
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/AliOS-Things-master/components/SDL2/src/audio/pulseaudio/ |
A D | SDL_pulseaudio.h | 33 struct SDL_PrivateAudioData struct 35 char *device_name; 38 pa_mainloop *mainloop; 39 pa_context *context; 40 pa_stream *stream; 43 Uint8 *mixbuf; 44 int mixlen; 46 const Uint8 *capturebuf; 47 int capturelen;
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/AliOS-Things-master/components/SDL2/src/audio/qsa/ |
A D | SDL_qsa_audio.h | 34 struct SDL_PrivateAudioData struct 37 SDL_bool iscapture; 40 int cardno; 41 int deviceno; 42 snd_pcm_t *audio_handle; 45 int audio_fd; 48 uint32_t timeout_on_wait; 51 Uint8 *pcm_buf; 52 Uint32 pcm_len;
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/AliOS-Things-master/components/SDL2/src/audio/sun/ |
A D | SDL_sunaudio.h | 31 struct SDL_PrivateAudioData struct 34 int audio_fd; 36 SDL_AudioFormat audio_fmt; /* The app audio format */ 37 Uint8 *mixbuf; /* The app mixing buffer */ 38 int ulaw_only; /* Flag -- does hardware only output U-law? */ 39 Uint8 *ulaw_buf; /* The U-law mixing buffer */ 40 Sint32 written; /* The number of samples written */ 41 int fragsize; /* The audio fragment size in samples */ 42 int frequency; /* The audio frequency in KHz */
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/AliOS-Things-master/components/SDL2/src/audio/directsound/ |
A D | SDL_directsound.h | 34 struct SDL_PrivateAudioData struct 36 LPDIRECTSOUND sound; 37 LPDIRECTSOUNDBUFFER mixbuf; 38 LPDIRECTSOUNDCAPTURE capture; 39 LPDIRECTSOUNDCAPTUREBUFFER capturebuf; 40 int num_buffers; 41 DWORD lastchunk; 42 Uint8 *locked_buf;
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/AliOS-Things-master/components/SDL2/src/audio/arts/ |
A D | SDL_artsaudio.h | 33 struct SDL_PrivateAudioData struct 36 arts_stream_t stream; 39 pid_t parent; 42 Uint8 *mixbuf; 43 int mixlen; 46 float frame_ticks; 47 float next_frame;
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/AliOS-Things-master/components/SDL2/src/audio/esd/ |
A D | SDL_esdaudio.h | 31 struct SDL_PrivateAudioData struct 34 int audio_fd; 37 pid_t parent; 40 Uint8 *mixbuf; 41 int mixlen; 44 float frame_ticks; 45 float next_frame;
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/AliOS-Things-master/components/SDL2/src/audio/winmm/ |
A D | SDL_winmm.h | 33 struct SDL_PrivateAudioData struct 35 HWAVEOUT hout; 36 HWAVEIN hin; 37 HANDLE audio_sem; 38 Uint8 *mixbuf; /* The raw allocated mixing buffer */ 39 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ 40 int next_buffer;
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/AliOS-Things-master/components/SDL2/src/audio/fusionsound/ |
A D | SDL_fsaudio.h | 33 struct SDL_PrivateAudioData struct 36 IFusionSound *fs; 39 IFusionSoundStream *stream; 42 Uint8 *mixbuf; 43 int mixlen; 44 int mixsamples;
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/AliOS-Things-master/components/SDL2/src/audio/netbsd/ |
A D | SDL_netbsdaudio.h | 30 struct SDL_PrivateAudioData struct 33 int audio_fd; 36 Uint8 *mixbuf; 37 int mixlen; 40 float frame_ticks; 41 float next_frame;
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/AliOS-Things-master/components/SDL2/src/audio/paudio/ |
A D | SDL_paudio.h | 31 struct SDL_PrivateAudioData struct 34 int audio_fd; 37 Uint8 *mixbuf; 38 int mixlen; 41 float frame_ticks; 42 float next_frame;
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/AliOS-Things-master/components/SDL2/src/audio/alsa/ |
A D | SDL_alsa_audio.h | 33 struct SDL_PrivateAudioData struct 36 snd_pcm_t *pcm_handle; 39 Uint8 *mixbuf; 40 int mixlen; 43 void (*swizzle_func)(_THIS, void *buffer, Uint32 bufferlen);
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/AliOS-Things-master/components/SDL2/src/audio/dummy/ |
A D | SDL_dummyaudio.h | 31 struct SDL_PrivateAudioData struct 34 Uint8 *mixbuf; 35 Uint32 mixlen; 36 Uint32 write_delay; 37 Uint32 initial_calls;
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/AliOS-Things-master/components/SDL2/src/audio/jack/ |
A D | SDL_jackaudio.h | 31 struct SDL_PrivateAudioData struct 33 jack_client_t *client; 34 SDL_sem *iosem; 35 float *iobuffer; 36 jack_port_t **sdlports;
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/AliOS-Things-master/components/SDL2/src/audio/sndio/ |
A D | SDL_sndioaudio.h | 34 struct SDL_PrivateAudioData struct 37 struct sio_hdl *dev; 40 Uint8 *mixbuf; 41 int mixlen; 44 struct pollfd *pfd;
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/AliOS-Things-master/components/SDL2/src/audio/alios/ |
A D | SDL_alios_audio.h | 18 struct SDL_PrivateAudioData struct 21 snd_pcm_t *pcm_handle; 24 Uint8 *mixbuf; 25 int mixlen; 28 void (*swizzle_func)(_THIS, void *buffer, Uint32 bufferlen);
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/AliOS-Things-master/components/SDL2/src/audio/openslES/ |
A D | SDL_openslES.h | 33 struct SDL_PrivateAudioData struct 35 Uint8 *mixbuff; 36 int next_buffer; 37 Uint8 *pmixbuff[NUM_BUFFERS]; 38 SDL_sem *playsem;
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/AliOS-Things-master/components/SDL2/src/audio/psp/ |
A D | SDL_pspaudio.h | 32 struct SDL_PrivateAudioData { struct 34 int channel; 36 Uint8 *rawbuf; 38 Uint8 *mixbufs[NUM_BUFFERS]; 40 int next_buffer;
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/AliOS-Things-master/components/SDL2/src/audio/disk/ |
A D | SDL_diskaudio.h | 32 struct SDL_PrivateAudioData struct 35 SDL_RWops *io; 36 Uint32 io_delay; 37 Uint8 *mixbuf;
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/AliOS-Things-master/components/SDL2/src/audio/nacl/ |
A D | SDL_naclaudio.h | 36 typedef struct SDL_PrivateAudioData { struct 39 } SDL_PrivateAudioData; typedef
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/AliOS-Things-master/components/SDL2/src/audio/dsp/ |
A D | SDL_dspaudio.h | 31 struct SDL_PrivateAudioData struct 34 int audio_fd; 37 Uint8 *mixbuf; 38 int mixlen;
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/AliOS-Things-master/components/SDL2/src/audio/android/ |
A D | SDL_androidaudio.h | 31 struct SDL_PrivateAudioData struct 34 int resume;
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/AliOS-Things-master/components/SDL2/src/audio/emscripten/ |
A D | SDL_emscriptenaudio.h | 31 struct SDL_PrivateAudioData struct 33 int unused;
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