Searched defs:numrects (Results 1 – 10 of 10) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsframebuffer.c | 99 int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in WIN_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenframebuffer.c | 60 …mscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in Emscripten_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/alios/ |
A D | SDL_AliOS_framebuffer.c | 63 …SDL_AliOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in SDL_AliOS_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 59 …SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in SDL_DUMMY_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 60 …OFFSCREEN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in SDL_OFFSCREEN_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11framebuffer.c | 143 int numrects) in X11_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/haiku/ |
A D | SDL_bframebuffer.cc | 103 const SDL_Rect * rects, int numrects) { in HAIKU_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/qnx/ |
A D | video.c | 191 int numrects) in updateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_rect.c | 470 int numrects, const SDL_Rect * rects, SDL_Rect *span) in SDL_GetSpanEnclosingRect()
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A D | SDL_video.c | 372 …teWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, const SDL_Rect * rects, int numrects) in SDL_UpdateWindowTexture() 2407 int numrects) in SDL_UpdateWindowSurfaceRects()
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