/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsframebuffer.c | 99 int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in WIN_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenframebuffer.c | 60 int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numr… in Emscripten_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/alios/ |
A D | SDL_AliOS_framebuffer.c | 63 int SDL_AliOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numre… in SDL_AliOS_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 59 int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numre… in SDL_DUMMY_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 60 int SDL_OFFSCREEN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int n… in SDL_OFFSCREEN_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11framebuffer.c | 142 X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, in X11_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/haiku/ |
A D | SDL_bframebuffer.cc | 103 const SDL_Rect * rects, int numrects) { in HAIKU_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/qnx/ |
A D | video.c | 190 updateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, in updateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testintersections.c | 129 SDL_Rect rects[MAX_RECTS]; variable
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_rect.c | 470 int numrects, const SDL_Rect * rects, SDL_Rect *span) in SDL_GetSpanEnclosingRect()
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A D | SDL_fillrect.c | 299 SDL_FillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, in SDL_FillRects()
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A D | SDL_video.c | 372 SDL_UpdateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, const SDL_Rect * rects, int n… in SDL_UpdateWindowTexture() 2406 SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects, in SDL_UpdateWindowSurfaceRects()
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_blendfillrect.c | 284 SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, in SDL_BlendFillRects()
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A D | SDL_render_sw.c | 236 SW_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int cou… in SW_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_render.c | 619 DirectFB_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, i… in DirectFB_QueueFillRects() 743 … const SDL_FRect *rects = (SDL_FRect *) (((Uint8 *) vertices) + cmd->data.draw.first); in DirectFB_RunCommandQueue() local
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 483 QueueCmdFillRects(SDL_Renderer *renderer, const SDL_FRect * rects, const int count) in QueueCmdFillRects() 2695 const SDL_Rect * rects, int count) in SDL_RenderDrawRects() 2723 const SDL_FRect * rects, int count) in SDL_RenderDrawRectsF() 2797 const SDL_Rect * rects, int count) in SDL_RenderFillRects() 2838 const SDL_FRect * rects, int count) in SDL_RenderFillRectsF()
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/AliOS-Things-master/components/SDL2/src/render/psp/ |
A D | SDL_render_psp.c | 471 PSP_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int co… in PSP_QueueFillRects()
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/AliOS-Things-master/components/littlevgl/src/lv_objx/ |
A D | lv_chart.c | 874 lv_style_t rects; in lv_chart_draw_cols() local
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 565 GLES_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int c… in GLES_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 835 D3D_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int co… in D3D_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 852 GL_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int cou… in GL_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 1600 D3D11_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int … in D3D11_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 787 GLES2_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int … in GLES2_QueueFillRects()
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/AliOS-Things-master/components/SDL2/src/video/khronos/vulkan/ |
A D | vulkan.hpp | 38671 …Attachments( ArrayProxy<const ClearAttachment> attachments, ArrayProxy<const ClearRect> rects, Dis… in clearAttachments() 46782 std::vector<Rect2D,Allocator> rects; in getPresentRectanglesKHR() local 46801 std::vector<Rect2D,Allocator> rects( vectorAllocator ); in getPresentRectanglesKHR() local
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