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Searched refs:Amask (Results 1 – 25 of 41) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels.c253 *Amask = masks[0]; in SDL_PixelFormatEnumToMasks()
262 *Amask = masks[3]; in SDL_PixelFormatEnumToMasks()
278 *Amask = masks[3]; in SDL_PixelFormatEnumToMasks()
281 *Amask = masks[0]; in SDL_PixelFormatEnumToMasks()
311 Amask == 0x00) { in SDL_MasksToPixelFormatEnum()
322 Amask == 0x0000) { in SDL_MasksToPixelFormatEnum()
328 Amask == 0x0000) { in SDL_MasksToPixelFormatEnum()
344 Amask == 0x0000) { in SDL_MasksToPixelFormatEnum()
350 Amask == 0x0000) { in SDL_MasksToPixelFormatEnum()
591 format->Amask = Amask; in SDL_InitFormat()
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A DSDL_blit_slow.c49 Uint32 rgbmask = ~src_fmt->Amask; in SDL_Blit_Slow()
76 if (src_fmt->Amask) { in SDL_Blit_Slow()
96 if (dst_fmt->Amask) { in SDL_Blit_Slow()
165 if (dst_fmt->Amask) { in SDL_Blit_Slow()
A DSDL_blit_N.c162 if (dstfmt->Amask) { in calc_swizzle32()
618 int copy_alpha = (srcfmt->Amask && dstfmt->Amask); in Blit32to32KeyAltivec()
740 if (dstfmt->Amask && !srcfmt->Amask) { in ConvertAltivec32to32_noprefetch()
827 if (dstfmt->Amask && !srcfmt->Amask) { in ConvertAltivec32to32_prefetch()
2184 if (dstfmt->Amask) { in Blit4to4MaskAlpha()
2262 if (srcfmt->Amask) { in get_permutation()
2269 if (dstfmt->Amask) { in get_permutation()
3060 if (dstfmt->Amask) { in Blit_3or4_to_3or4__same_rgb()
3134 if (dstfmt->Amask) { in Blit_3or4_to_3or4__inversed_rgb()
3426 if (srcfmt->Amask == dstfmt->Amask) { in SDL_CalculateBlitN()
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A DSDL_surface.c142 if (surface->format->Amask) { in SDL_CreateRGBSurfaceWithFormat()
178 Uint32 Amask) in SDL_CreateRGBSurfaceFrom() argument
325 !surface->format->Amask) { in SDL_ConvertColorkeyToAlpha()
336 Uint16 mask = (Uint16) (~surface->format->Amask); in SDL_ConvertColorkeyToAlpha()
374 Uint32 mask = ~surface->format->Amask; in SDL_ConvertColorkeyToAlpha()
1006 format->Amask); in SDL_ConvertSurface()
1041 if (surface->format->palette && format->Amask) { in SDL_ConvertSurface()
1127 if (format->Amask) { in SDL_ConvertSurface()
1150 surface->format->Amask); in SDL_ConvertSurface()
1183 if ((surface->format->Amask && format->Amask) || in SDL_ConvertSurface()
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A DSDL_bmp.c183 Uint32 Amask = 0; in SDL_LoadBMP_RW() local
283 Amask = SDL_ReadLE32(src); in SDL_LoadBMP_RW()
376 Amask = 0xFF000000; in SDL_LoadBMP_RW()
396 Bmask, Amask); in SDL_LoadBMP_RW()
613 if (saveme->format->BitsPerPixel >= 8 && (saveme->format->Amask || in SDL_SaveBMP_RW()
A DSDL_RLEaccel.c624 Uint32 Amask; member
916 unsigned alpha = dfmt->Amask ? 255 : 0; in uncopy_opaque_16()
1021 #define ISOPAQUE(pixel, fmt) ((((pixel) & fmt->Amask) >> fmt->Ashift) == 255)
1024 ((unsigned)((((pixel) & fmt->Amask) >> fmt->Ashift) - 1U) < 254U)
1107 r->Amask = df->Amask; in RLEAlphaSurface()
1320 rgbmask = ~surface->format->Amask; in RLEColorkeySurface()
1434 ((flags & SDL_COPY_MODULATE_ALPHA) && surface->format->Amask) || in SDL_RLESurface()
1441 if (!surface->format->Amask || !(flags & SDL_COPY_BLEND)) { in SDL_RLESurface()
A DSDL_blit_A.c185 Uint32 dalpha = info->dst_fmt->Amask; in BlitRGBtoRGBSurfaceAlpha128MMX()
249 Uint32 dalpha = df->Amask; in BlitRGBtoRGBSurfaceAlphaMMX()
339 Uint32 amask = sf->Amask; in BlitRGBtoRGBPixelAlphaMMX()
590 Uint32 amask = sf->Amask; in BlitRGBtoRGBPixelAlphaMMX3DNOW()
1354 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 in SDL_CalculateBlitA()
1369 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 in SDL_CalculateBlitA()
1399 if (sf->Amask == 0xff000000) { in SDL_CalculateBlitA()
1420 if (sf->Amask == 0) { in SDL_CalculateBlitA()
1475 if (sf->Amask == 0) { in SDL_CalculateBlitA()
/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_framebuffer.c41 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_AliOS_CreateWindowFramebuffer() local
48 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_AliOS_CreateWindowFramebuffer()
50 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_AliOS_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullframebuffer.c37 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_DUMMY_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_DUMMY_CreateWindowFramebuffer()
46 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_DUMMY_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenframebuffer.c38 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_OFFSCREEN_CreateWindowFramebuffer() local
45 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_webp.c156 Uint32 Amask; in IMG_LoadWEBP_RW() local
211 Amask = (features.has_alpha) ? 0xFF000000 : 0; in IMG_LoadWEBP_RW()
218 Amask = 0x000000FF >> s; in IMG_LoadWEBP_RW()
224 features.has_alpha?32:24, Rmask,Gmask,Bmask,Amask); in IMG_LoadWEBP_RW()
A DIMG_tif.c166 Uint32 Rmask, Gmask, Bmask, Amask; in IMG_LoadTIF_RW() local
191 Amask = 0xFF000000; in IMG_LoadTIF_RW()
193 Rmask, Gmask, Bmask, Amask); in IMG_LoadTIF_RW()
A DIMG_pcx.c94 Uint32 Amask; in IMG_LoadPCX_RW() local
137 Rmask = Gmask = Bmask = Amask = 0; in IMG_LoadPCX_RW()
158 bits, Rmask, Gmask, Bmask, Amask); in IMG_LoadPCX_RW()
A DIMG_png.c261 Uint32 Amask; in IMG_LoadPNG_RW() local
377 Rmask = Gmask = Bmask = Amask = 0 ; in IMG_LoadPNG_RW()
384 Amask = (num_channels == 4) ? 0xFF000000 : 0; in IMG_LoadPNG_RW()
390 Amask = 0x000000FF >> s; in IMG_LoadPNG_RW()
394 bit_depth*num_channels, Rmask,Gmask,Bmask,Amask); in IMG_LoadPNG_RW()
A DIMG_UIImage.m34 Uint32 Amask;
47 Amask = 0x00000000;
52 Amask = 0xFF000000;
59 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenframebuffer.c36 Uint32 Rmask, Gmask, Bmask, Amask; in Emscripten_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in Emscripten_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in Emscripten_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendfillrect.c264 if (!dst->format->Amask) { in SDL_BlendFillRect()
276 if (!dst->format->Amask) { in SDL_BlendFillRect()
325 if (!dst->format->Amask) { in SDL_BlendFillRects()
338 if (!dst->format->Amask) { in SDL_BlendFillRects()
A DSDL_blendpoint.c258 if (!dst->format->Amask) { in SDL_BlendPoint()
270 if (!dst->format->Amask) { in SDL_BlendPoint()
323 if (!dst->format->Amask) { in SDL_BlendPoints()
336 if (!dst->format->Amask) { in SDL_BlendPoints()
A DSDL_render_sw.c110 Uint32 Rmask, Gmask, Bmask, Amask; in SW_CreateTexture() local
113 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { in SW_CreateTexture()
119 Bmask, Amask); in SW_CreateTexture()
128 if (texture->access == SDL_TEXTUREACCESS_STATIC && !Amask) { in SW_CreateTexture()
375 src->format->Bmask, src->format->Amask); in SW_RenderCopyEx()
388 …el != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) { in SW_RenderCopyEx()
410 if (blendmode == SDL_BLENDMODE_NONE && !src->format->Amask && alphaMod == 255) { in SW_RenderCopyEx()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c361 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_SW_CopyYUVToRGB() local
371 &Bmask, &Amask); in SDL_SW_CopyYUVToRGB()
374 Gmask, Bmask, Amask); in SDL_SW_CopyYUVToRGB()
382 &Bmask, &Amask); in SDL_SW_CopyYUVToRGB()
385 Gmask, Bmask, Amask); in SDL_SW_CopyYUVToRGB()
/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxBlitFunc.h100 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
110 pixel &= ~fmt->Amask; \
A DSDL_gfxPrimitives.c345 Amask = format->Amask; in _putPixelAlpha()
355 if (Amask!=0) { in _putPixelAlpha()
357 A = (dA + (((color & Amask) - dA) * alpha >> 8)) & Amask; in _putPixelAlpha()
416 Amask = format->Amask; in _putPixelAlpha()
432 if (Amask!=0) { in _putPixelAlpha()
463 Amask = format->Amask; in _putPixelAlpha()
653 Amask = format->Amask; in _filledRectAlpha()
677 if (Amask!=0) { in _filledRectAlpha()
742 Amask = format->Amask; in _filledRectAlpha()
771 if (Amask!=0) { in _filledRectAlpha()
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/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_surface.c369 (fmt1->Amask != 0) == (face->format->Amask != 0) && in surface_testCompleteSurfaceConversion()
370 (fmt2->Amask != 0) == (face->format->Amask != 0) ) { in surface_testCompleteSurfaceConversion()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h334 Uint32 Amask; member
364 Uint32 * Amask);
378 Uint32 Amask);
A DSDL_surface.h132 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
146 Uint32 Amask);

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