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Searched refs:DRAW_SETPIXELXY_MUL_RGB888 (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendpoint.c98 DRAW_SETPIXELXY_MUL_RGB888(x, y); in SDL_BlendPoint_RGB888()
A DSDL_blendline.c651 DRAW_SETPIXELXY_MUL_RGB888, DRAW_SETPIXELXY_MUL_RGB888, in SDL_BlendLine_RGB888()
A DSDL_draw.h212 #define DRAW_SETPIXELXY_MUL_RGB888(x, y) \ macro

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