Searched refs:DRAW_SETPIXEL_BLEND_RGBA (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_blendline.c | 476 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4() 494 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4() 512 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4()
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A D | SDL_blendfillrect.c | 195 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); in SDL_BlendFillRect_RGBA()
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A D | SDL_draw.h | 314 #define DRAW_SETPIXEL_BLEND_RGBA \ macro 334 DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA)
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