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Searched refs:MatrixMultiply (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_d3dmath.h63 Float4X4 MatrixMultiply(Float4X4 M1, Float4X4 M2);
A DSDL_d3dmath.c41 Float4X4 MatrixMultiply(Float4X4 M1, Float4X4 M2) in MatrixMultiply() function
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c1963 data->vertexShaderConstantsData.projectionAndView = MatrixMultiply( in D3D11_UpdateViewport()
2307 …const Float4X4 matrix = MatrixMultiply(MatrixRotationZ(rotation), MatrixTranslation(translatex, tr… in D3D11_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1421 …const Float4X4 d3dmatrix = MatrixMultiply(MatrixRotationZ(rotation), MatrixTranslation(translatex,… in D3D_RunCommandQueue()

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