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Searched refs:SDL_AUDIO_BITSIZE (Results 1 – 15 of 15) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/openslES/
A DSDL_openslES.c250 this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format), in openslES_CreatePCMRecorder()
263 format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); in openslES_CreatePCMRecorder()
264 format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format); in openslES_CreatePCMRecorder()
444 this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format), in openslES_CreatePCMPlayer()
453 format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); in openslES_CreatePCMPlayer()
454 format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format); in openslES_CreatePCMPlayer()
/AliOS-Things-master/components/SDL2/test/
A Dtestresample.c87 bitsize = SDL_AUDIO_BITSIZE(spec.format); in main()
/AliOS-Things-master/components/SDL2/src/audio/alsa/
A DSDL_alsa_audio.c326 switch (SDL_AUDIO_BITSIZE(this->spec.format)) { in swizzle_alsa_channels()
351 const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) * in ALSA_PlayDevice()
400 const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) * in ALSA_CaptureFromDevice()
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audiocvt.c569 switch (SDL_AUDIO_BITSIZE(format)) { in SDL_Convert_Byteswap()
627 const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt); in SDL_BuildAudioTypeCVTToFloat()
667 const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt); in SDL_BuildAudioTypeCVTFromFloat()
1292 retval->src_sample_frame_size = (SDL_AUDIO_BITSIZE(src_format) / 8) * src_channels; in SDL_NewAudioStream()
1296 retval->dst_sample_frame_size = (SDL_AUDIO_BITSIZE(dst_format) / 8) * dst_channels; in SDL_NewAudioStream()
A DSDL_audio.c1692 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; in SDL_CalculateAudioSpec()
/AliOS-Things-master/components/SDL2/src/audio/alios/
A DSDL_alios_audio.c202 const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) * this->spec.channels; in ALSA_PlayDevice()
/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h75 #define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE) macro
/AliOS-Things-master/components/SDL2/src/audio/netbsd/
A DSDL_netbsdaudio.c183 remain = (size_t) (info.record.samples * (SDL_AUDIO_BITSIZE(this->spec.format) / 8)); in NETBSDAUDIO_FlushCapture()
/AliOS-Things-master/components/SDL2/src/audio/sndio/
A DSDL_sndioaudio.c281 par.bits = SDL_AUDIO_BITSIZE(test_format); in SNDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/sun/
A DSDL_sunaudio.c227 switch (SDL_AUDIO_BITSIZE(this->spec.format)) { in SUNAUDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/emscripten/
A DSDL_emscriptenaudio.c35 const int framelen = (SDL_AUDIO_BITSIZE(this->spec.format) / 8) * this->spec.channels; in FeedAudioDevice()
/AliOS-Things-master/components/SDL2/src/audio/winmm/
A DSDL_winmm.c265 pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); in PrepWaveFormat()
/AliOS-Things-master/components/SDL2/src/audio/directsound/
A DSDL_directsound.c537 wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); in DSOUND_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/wasapi/
A DSDL_wasapi.c619 this->hidden->framesize = (SDL_AUDIO_BITSIZE(this->spec.format) / 8) * this->spec.channels; in WASAPI_PrepDevice()
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/
A DSDL_coreaudio.m995 …const CFTimeInterval secs = (((this->spec.size / (SDL_AUDIO_BITSIZE(this->spec.format) / 8)) / thi…
1084 strdesc->mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);

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