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Searched refs:SDL_MapRGBA (Results 1 – 9 of 9) sorted by relevance

/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxPrimitives.c235 color = SDL_MapRGBA(dst->format, r, g, b, a); in fastPixelRGBA()
263 color = SDL_MapRGBA(dst->format, r, g, b, a); in fastPixelRGBANolock()
529 SDL_MapRGBA(dst->format, (color & 0xff000000) >> 24, in pixelColor()
568 SDL_MapRGBA(dst->format, (color & 0xff000000) >> 24, in pixelColorNolock()
876 SDL_MapRGBA(dst->format, (color & 0xff000000) >> 24, in filledRectAlpha()
1009 color = SDL_MapRGBA(dst->format, r, g, b, a); in pixelRGBA()
1278 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1280 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1466 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1468 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
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/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c650 SDL_FillRect(surface, NULL, SDL_MapRGBA(surface->format, r, g, b, a)); in SW_RunCommandQueue()
665 SDL_DrawPoints(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); in SW_RunCommandQueue()
682 SDL_DrawLines(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); in SW_RunCommandQueue()
699 SDL_FillRects(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); in SW_RunCommandQueue()
A DSDL_rotate.c483 colorkey = SDL_MapRGBA(rz_dst->format, 255, 255, 255, 0); in SDLgfx_rotateSurface()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h442 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_surface.c88 color = SDL_MapRGBA( testSurface->format, 0, 0, 0, 0); in _clearTestSurface()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h287 #define SDL_MapRGBA SDL_MapRGBA_REAL macro
A DSDL_dynapi_procs.h318 SDL_DYNAPI_PROC(Uint32,SDL_MapRGBA,(const SDL_PixelFormat *a, Uint8 b, Uint8 c, Uint8 d, Uint8 e),(…
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels.c867 SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b, in SDL_MapRGBA() function
/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestGfxPrimitives.c159 color=SDL_MapRGBA(screen->format, 0,0,0,0); in ClearScreen()
161 color=SDL_MapRGBA(screen->format, 0,0,0,0); in ClearScreen()

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