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Searched refs:SDL_PauseAudio (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dloopwavequeue.c123 SDL_PauseAudio(0); in main()
A Dtestautomation_audio.c296 SDL_PauseAudio(pause_on); in audio_pauseUnpauseAudio()
313 SDL_PauseAudio(pause_on); in audio_pauseUnpauseAudio()
/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h417 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h84 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
A DSDL_dynapi_procs.h115 SDL_DYNAPI_PROC(void,SDL_PauseAudio,(int a),(a),)
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c1542 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function

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