Searched refs:SDL_PixelFormatEnumToMasks (Results 1 – 13 of 13) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/alios/ |
A D | SDL_AliOS_framebuffer.c | 48 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_AliOS_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_DUMMY_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 45 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testoffscreen.c | 64 SDL_PixelFormatEnumToMasks(pixel_format, &bbp, &r_mask, &g_mask, &b_mask, &a_mask); in save_surface_to_bmp()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_yuv_sw.c | 370 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB() 381 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB()
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenframebuffer.c | 44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in Emscripten_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_pixels.h | 359 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_pixels.c | 135 SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, in SDL_PixelFormatEnumToMasks() function 550 if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp, in SDL_InitFormat()
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A D | SDL_video.c | 2364 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { in SDL_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 278 #define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL macro
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A D | SDL_dynapi_procs.h | 309 SDL_DYNAPI_PROC(SDL_bool,SDL_PixelFormatEnumToMasks,(Uint32 a, int *b, Uint32 *c, Uint32 *d, Uint32…
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 928 SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, in SDLTest_CommonInit() 949 SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, in SDLTest_CommonInit()
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_render_sw.c | 112 if (!SDL_PixelFormatEnumToMasks in SW_CreateTexture()
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