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Searched refs:SDL_Point (Results 1 – 25 of 26) sorted by relevance

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/AliOS-Things-master/components/SDL2/include/
A DSDL_rect.h48 typedef struct SDL_Point struct
52 } SDL_Point; argument
99 SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) in SDL_PointInRect()
151 extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
A DSDL_render.h779 const SDL_Point * points,
806 const SDL_Point * points,
895 const SDL_Point *center,
A DSDL_video.h1044 const SDL_Point *area,
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_drawpoint.h29 extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
A DSDL_drawline.h29 extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
A DSDL_blendpoint.h29 extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode bl…
A DSDL_blendline.h29 extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode ble…
A DSDL_render_sw.c209SDL_Point *verts = (SDL_Point *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Point), … in SW_QueueDrawPoints()
661 … const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); in SW_RunCommandQueue()
678 … const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); in SW_RunCommandQueue()
A DSDL_drawpoint.c65 SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_DrawPoints()
A DSDL_drawline.c166 SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_DrawLines()
A DSDL_blendpoint.c278 SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_BlendPoints()
A DSDL_blendline.c831 SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_BlendLines()
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_rect.c962 SDL_Point refPoints[16]; in rect_testEnclosePoints()
963 SDL_Point points[16]; in rect_testEnclosePoints()
1033 SDL_Point refPoints[8]; in rect_testEnclosePointsRepeatedInput()
1034 SDL_Point points[8]; in rect_testEnclosePointsRepeatedInput()
1108 SDL_Point refPoints[16]; in rect_testEnclosePointsWithClipping()
1109 SDL_Point points[16]; in rect_testEnclosePointsWithClipping()
1206 SDL_Point points[1]; in rect_testEnclosePointsParam()
1213 anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result); in rect_testEnclosePointsParam()
1215 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result); in rect_testEnclosePointsParam()
1218 …anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result… in rect_testEnclosePointsParam()
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A Dtestrendercopyex.c102 SDL_Point *center=NULL; in Draw()
103 SDL_Point origin = {0,0}; in Draw()
A Dtesthittesting.c18 hitTest(SDL_Window *window, const SDL_Point *pt, void *data) in hitTest()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11video.h134 SDL_Point global_mouse_position;
A DSDL_x11events.c448 InitiateWindowMove(_THIS, const SDL_WindowData *data, const SDL_Point *point) in InitiateWindowMove()
474 InitiateWindowResize(_THIS, const SDL_WindowData *data, const SDL_Point *point, int direction) in InitiateWindowResize()
508 const SDL_Point point = { xev->xbutton.x, xev->xbutton.y }; in ProcessHitTest()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_rect.c192 SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip, in SDL_EnclosePoints()
A DSDL_video.c1059 SDL_Point center; in SDL_GetWindowDisplayIndex()
1060 SDL_Point delta; in SDL_GetWindowDisplayIndex()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsevents.c615 static SDL_Point lastMousePoint; in WIN_WindowProc()
1084 const SDL_Point point = { (int) winpoint.x, (int) winpoint.y }; in WIN_WindowProc()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_procs.h327 SDL_DYNAPI_PROC(SDL_bool,SDL_EnclosePoints,(const SDL_Point *a, int b, const SDL_Rect *c, SDL_Rect …
367 SDL_DYNAPI_PROC(int,SDL_RenderDrawPoints,(SDL_Renderer *a, const SDL_Point *b, int c),(a,b,c),retur…
369 SDL_DYNAPI_PROC(int,SDL_RenderDrawLines,(SDL_Renderer *a, const SDL_Point *b, int c),(a,b,c),return)
375 …Texture *b, const SDL_Rect *c, const SDL_Rect *d, const double e, const SDL_Point *f, const SDL_Re…
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c2288 const SDL_Point * points, const int count) in RenderDrawPointsWithRects()
2315 const SDL_Point * points, int count) in SDL_RenderDrawPoints()
2450 const SDL_Point * points, const int count) in RenderDrawLinesWithRects()
2560 const SDL_Point * points, int count) in SDL_RenderDrawLines()
3009 const double angle, const SDL_Point *center, const SDL_RendererFlip flip) in SDL_RenderCopyEx()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamouse.m202 const SDL_Point pt = { x, y };
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandevents.c287 const SDL_Point point = { wl_fixed_to_int(input->sx_w), wl_fixed_to_int(input->sy_w) }; in ProcessHitTest()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c789 SDLTest_ExampleHitTestCallback(SDL_Window *win, const SDL_Point *area, void *data) in SDLTest_ExampleHitTestCallback()

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