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Searched refs:SDL_Renderer (Results 1 – 25 of 55) sorted by relevance

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/AliOS-Things-master/components/SDL2/include/
A DSDL_render.h131 struct SDL_Renderer;
132 typedef struct SDL_Renderer SDL_Renderer; typedef
224 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
519 extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer,
671 extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer,
755 extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
870 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
890 extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
1012 extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
1032 extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
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A DSDL_test_font.h53 int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
65 int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h48 SDL_Renderer *renderer;
109 struct SDL_Renderer struct
114 int (*GetOutputSize) (SDL_Renderer * renderer, int *w, int *h); argument
116 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); argument
131 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, argument
139 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, argument
146 void (*RenderPresent) (SDL_Renderer * renderer); argument
149 void (*DestroyRenderer) (SDL_Renderer * renderer); argument
154 void *(*GetMetalLayer) (SDL_Renderer * renderer); argument
155 void *(*GetMetalCommandEncoder) (SDL_Renderer * renderer); argument
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A DSDL_render.c590 SDL_Renderer *renderer = (SDL_Renderer *)userdata; in SDL_RendererEventWatch()
766 SDL_Renderer *
913 SDL_Renderer *
917 SDL_Renderer *renderer; in SDL_CreateSoftwareRenderer()
940 SDL_Renderer *
1378 SDL_Renderer *renderer; in SDL_SetTextureBlendMode()
1407 SDL_Renderer *renderer; in SDL_SetTextureScaleMode()
1620 SDL_Renderer *renderer; in SDL_UpdateYUVTexture()
3166 SDL_Renderer *renderer; in SDL_DestroyTexture()
3258 SDL_Renderer *renderer; in SDL_GL_BindTexture()
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/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c176 StartDrawing(SDL_Renderer * renderer) in StartDrawing()
305 PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in PSP_CreateTexture()
379 PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in PSP_UpdateTexture()
405 PSP_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in PSP_LockTexture()
418 PSP_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) in PSP_UnlockTexture()
657 PSP_SetBlendMode(SDL_Renderer * renderer, int blendMode) in PSP_SetBlendMode()
869 PSP_RenderPresent(SDL_Renderer * renderer) in PSP_RenderPresent()
905 PSP_DestroyRenderer(SDL_Renderer * renderer) in PSP_DestroyRenderer()
925 SDL_Renderer *
929 SDL_Renderer *renderer; in PSP_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c55 SW_ActivateRenderer(SDL_Renderer * renderer) in SW_ActivateRenderer()
83 SW_GetOutputSize(SDL_Renderer * renderer, int *w, int *h) in SW_GetOutputSize()
107 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in SW_CreateTexture()
139 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in SW_UpdateTexture()
165 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in SW_LockTexture()
178 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) in SW_UnlockTexture()
780 SW_RenderPresent(SDL_Renderer * renderer) in SW_RenderPresent()
798 SW_DestroyRenderer(SDL_Renderer * renderer) in SW_DestroyRenderer()
806 SDL_Renderer *
809 SDL_Renderer *renderer; in SW_CreateRendererForSurface()
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A DSDL_render_sw_c.h25 extern SDL_Renderer * SW_CreateRendererForSurface(SDL_Surface * surface);
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_procs.h334 SDL_DYNAPI_PROC(SDL_Renderer*,SDL_GetRenderer,(SDL_Window *a),(a),return)
350 SDL_DYNAPI_PROC(SDL_bool,SDL_RenderTargetSupported,(SDL_Renderer *a),(a),return)
352 SDL_DYNAPI_PROC(SDL_Texture*,SDL_GetRenderTarget,(SDL_Renderer *a),(a),return)
356 SDL_DYNAPI_PROC(void,SDL_RenderGetViewport,(SDL_Renderer *a, SDL_Rect *b),(a,b),)
358 SDL_DYNAPI_PROC(void,SDL_RenderGetClipRect,(SDL_Renderer *a, SDL_Rect *b),(a,b),)
365 SDL_DYNAPI_PROC(int,SDL_RenderClear,(SDL_Renderer *a),(a),return)
377 SDL_DYNAPI_PROC(void,SDL_RenderPresent,(SDL_Renderer *a),(a),)
379 SDL_DYNAPI_PROC(void,SDL_DestroyRenderer,(SDL_Renderer *a),(a),)
605 SDL_DYNAPI_PROC(SDL_bool,SDL_RenderIsClipEnabled,(SDL_Renderer *a),(a),return)
700 SDL_DYNAPI_PROC(void*,SDL_RenderGetMetalLayer,(SDL_Renderer *a),(a),return)
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/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c214 PrepareDraw(SDL_Renderer * renderer, const SDL_RenderCommand *cmd) in PrepareDraw()
262 DirectFB_ActivateRenderer(SDL_Renderer * renderer) in DirectFB_ActivateRenderer()
328 DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in DirectFB_CreateTexture()
453 DirectFB_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in DirectFB_UpdateTexture()
510 DirectFB_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in DirectFB_LockTexture()
548 DirectFB_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) in DirectFB_UnlockTexture()
568 DirectFB_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
832 DirectFB_RenderPresent(SDL_Renderer * renderer) in DirectFB_RenderPresent()
891 DirectFB_DestroyRenderer(SDL_Renderer * renderer) in DirectFB_DestroyRenderer()
961 SDL_Renderer *
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/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c203 GLES_ActivateRenderer(SDL_Renderer * renderer) in GLES_ActivateRenderer()
228 GLES_GetOutputSize(SDL_Renderer * renderer, int *w, int *h) in GLES_GetOutputSize()
319 GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in GLES_CreateTexture()
409 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in GLES_UpdateTexture()
470 GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in GLES_LockTexture()
483 GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) in GLES_UnlockTexture()
1020 GLES_RenderPresent(SDL_Renderer * renderer) in GLES_RenderPresent()
1055 GLES_DestroyRenderer(SDL_Renderer * renderer) in GLES_DestroyRenderer()
1109 static SDL_Renderer *
1112 SDL_Renderer *renderer; in GLES_CreateRenderer()
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/AliOS-Things-master/components/SDL2/test/
A Dtestintersections.c41 DrawPoints(SDL_Renderer * renderer) in DrawPoints()
105 DrawLines(SDL_Renderer * renderer) in DrawLines()
155 DrawRects(SDL_Renderer * renderer) in DrawRects()
162 DrawRectLineIntersections(SDL_Renderer * renderer) in DrawRectLineIntersections()
186 DrawRectRectIntersections(SDL_Renderer * renderer) in DrawRectRectIntersections()
246 SDL_Renderer *renderer = state->renderers[i]; in loop()
330 SDL_Renderer *renderer = state->renderers[i]; in main()
A Dtestrelative.c31 DrawRects(SDL_Renderer * renderer, SDL_Rect * rect) in DrawRects()
53 SDL_Renderer *renderer = state->renderers[i]; in loop()
98 SDL_Renderer *renderer = state->renderers[i]; in main()
A Dtestdraw2.c39 DrawPoints(SDL_Renderer * renderer) in DrawPoints()
82 DrawLines(SDL_Renderer * renderer) in DrawLines()
134 DrawRects(SDL_Renderer * renderer) in DrawRects()
189 SDL_Renderer *renderer = state->renderers[i]; in loop()
271 SDL_Renderer *renderer = state->renderers[i]; in main()
A Dtestspriteminimal.c34 SDL_Renderer *renderer;
46 LoadSprite(char *file, SDL_Renderer *renderer) in LoadSprite()
95 MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) in MoveSprites()
A Dtestdrawchessboard.c27 SDL_Renderer *renderer;
32 DrawChessBoard(SDL_Renderer * renderer) in DrawChessBoard()
A Dtestnative.c53 LoadSprite(SDL_Renderer *renderer, char *file) in LoadSprite()
84 MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) in MoveSprites()
128 SDL_Renderer *renderer; in main()
A Dtestwm2.c106 SDL_Renderer *renderer = state->renderers[i]; in loop()
142 SDL_Renderer *renderer = state->renderers[i]; in main()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c225 D3D11_ReleaseAll(SDL_Renderer * renderer) in D3D11_ReleaseAll()
292 D3D11_DestroyRenderer(SDL_Renderer * renderer) in D3D11_DestroyRenderer()
396 D3D11_CreateDeviceResources(SDL_Renderer * renderer) in D3D11_CreateDeviceResources()
848 D3D11_HandleDeviceLost(SDL_Renderer * renderer) in D3D11_HandleDeviceLost()
992 D3D11_Trim(SDL_Renderer * renderer) in D3D11_Trim()
1226 D3D11_DestroyTexture(SDL_Renderer * renderer, in D3D11_DestroyTexture()
1833 D3D11_UpdateVertexBuffer(SDL_Renderer *renderer, in D3D11_UpdateVertexBuffer()
1908 D3D11_UpdateViewport(SDL_Renderer * renderer) in D3D11_UpdateViewport()
2433 D3D11_RenderPresent(SDL_Renderer * renderer) in D3D11_RenderPresent()
2489 SDL_Renderer *
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A DSDL_render_winrt.h31 void * D3D11_GetCoreWindowFromSDLRenderer(SDL_Renderer * renderer);
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c161 GL_ClearErrors(SDL_Renderer *renderer) in GL_ClearErrors()
252 GL_ActivateRenderer(SDL_Renderer * renderer) in GL_ActivateRenderer()
270 SDL_Renderer *renderer = (SDL_Renderer *) userParam; in GL_HandleDebugMessage()
319 GL_GetOutputSize(SDL_Renderer * renderer, int *w, int *h) in GL_GetOutputSize()
441 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in GL_CreateTexture()
635 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in GL_UpdateTexture()
733 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in GL_LockTexture()
1419 GL_RenderPresent(SDL_Renderer * renderer) in GL_RenderPresent()
1457 GL_DestroyRenderer(SDL_Renderer * renderer) in GL_DestroyRenderer()
1552 SDL_Renderer *
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/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c203 GL_ClearErrors(SDL_Renderer *renderer) in GL_ClearErrors()
297 GLES2_ActivateRenderer(SDL_Renderer * renderer) in GLES2_ActivateRenderer()
327 GLES2_GetOutputSize(SDL_Renderer * renderer, int *w, int *h) in GLES2_GetOutputSize()
1085 SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd) in SetCopyState()
1342 GLES2_DestroyRenderer(SDL_Renderer *renderer) in GLES2_DestroyRenderer()
1395 GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture) in GLES2_CreateTexture()
1733 GLES2_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture) in GLES2_UnlockTexture()
1890 GLES2_RenderPresent(SDL_Renderer *renderer) in GLES2_RenderPresent()
1944 static SDL_Renderer *
1947 SDL_Renderer *renderer; in GLES2_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c289 static int D3D_Reset(SDL_Renderer * renderer);
292 D3D_ActivateRenderer(SDL_Renderer * renderer) in D3D_ActivateRenderer()
516 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in D3D_CreateTexture()
582 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D_UpdateTexture()
642 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D_LockTexture()
1502 D3D_RenderPresent(SDL_Renderer * renderer) in D3D_RenderPresent()
1556 D3D_DestroyRenderer(SDL_Renderer * renderer) in D3D_DestroyRenderer()
1599 D3D_Reset(SDL_Renderer * renderer) in D3D_Reset()
1674 SDL_Renderer *
1677 SDL_Renderer *renderer; in D3D_CreateRenderer()
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/AliOS-Things-master/components/SDL2/src/image/
A DSDL_image.h103 extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, const char *file);
104 extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, in…
105 extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *sr…
A DIMG.c258 SDL_Texture *IMG_LoadTexture(SDL_Renderer *renderer, const char *file) in IMG_LoadTexture()
269 SDL_Texture *IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc) in IMG_LoadTexture_RW()
280 SDL_Texture *IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const cha… in IMG_LoadTextureTyped_RW()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_font.c3117 int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c) in SDLTest_DrawCharacter()
3222 int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s) in SDLTest_DrawString()

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