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Searched refs:SDL_SwapLE16 (Results 1 – 13 of 13) sorted by relevance

/AliOS-Things-master/components/SDL2/src/image/
A DIMG_pcx.c114 pcxh.Xmin = SDL_SwapLE16(pcxh.Xmin); in IMG_LoadPCX_RW()
115 pcxh.Ymin = SDL_SwapLE16(pcxh.Ymin); in IMG_LoadPCX_RW()
116 pcxh.Xmax = SDL_SwapLE16(pcxh.Xmax); in IMG_LoadPCX_RW()
117 pcxh.Ymax = SDL_SwapLE16(pcxh.Ymax); in IMG_LoadPCX_RW()
118 pcxh.BytesPerLine = SDL_SwapLE16(pcxh.BytesPerLine); in IMG_LoadPCX_RW()
/AliOS-Things-master/components/SDL2/src/joystick/android/
A DSDL_sysjoystick.c385 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH); in Android_AddJoystick()
389 *guid16++ = SDL_SwapLE16(vendor_id); in Android_AddJoystick()
391 *guid16++ = SDL_SwapLE16(product_id); in Android_AddJoystick()
401 *guid16++ = SDL_SwapLE16(button_mask); in Android_AddJoystick()
402 *guid16++ = SDL_SwapLE16(axis_mask); in Android_AddJoystick()
/AliOS-Things-master/components/SDL2/include/
A DSDL_endian.h235 #define SDL_SwapLE16(X) (X) macro
244 #define SDL_SwapLE16(X) SDL_Swap16(X) macro
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_xinputjoystick.c263 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in AddXInputDevice()
265 *guid16++ = SDL_SwapLE16(vendor); in AddXInputDevice()
267 *guid16++ = SDL_SwapLE16(product); in AddXInputDevice()
269 *guid16++ = SDL_SwapLE16(version); in AddXInputDevice()
A DSDL_rawinputjoystick.c319 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in RAWINPUT_AddDevice()
321 *guid16++ = SDL_SwapLE16(vendor); in RAWINPUT_AddDevice()
323 *guid16++ = SDL_SwapLE16(product); in RAWINPUT_AddDevice()
325 *guid16++ = SDL_SwapLE16(version); in RAWINPUT_AddDevice()
A DSDL_windows_gaming_input.c230 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
232 *guid16++ = SDL_SwapLE16(vendor); in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
234 *guid16++ = SDL_SwapLE16(product); in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
236 *guid16++ = SDL_SwapLE16(version); in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
A DSDL_dinputjoystick.c643 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in EnumJoysticksCallback()
645 *guid16++ = SDL_SwapLE16(vendor); in EnumJoysticksCallback()
647 *guid16++ = SDL_SwapLE16(product); in EnumJoysticksCallback()
649 *guid16++ = SDL_SwapLE16(version); in EnumJoysticksCallback()
652 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH); in EnumJoysticksCallback()
/AliOS-Things-master/components/SDL2/src/joystick/darwin/
A DSDL_sysjoystick.c503 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in GetDeviceInfo()
505 *guid16++ = SDL_SwapLE16((Uint16)vendor); in GetDeviceInfo()
507 *guid16++ = SDL_SwapLE16((Uint16)product); in GetDeviceInfo()
509 *guid16++ = SDL_SwapLE16((Uint16)version); in GetDeviceInfo()
512 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH); in GetDeviceInfo()
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapijoystick.c705 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); in HIDAPI_AddDevice()
707 *guid16++ = SDL_SwapLE16(vendor); in HIDAPI_AddDevice()
709 *guid16++ = SDL_SwapLE16(product); in HIDAPI_AddDevice()
711 *guid16++ = SDL_SwapLE16(version); in HIDAPI_AddDevice()
/AliOS-Things-master/components/SDL2/src/joystick/iphoneos/
A DSDL_sysjoystick.m239 *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH); class in controller
241 *guid16++ = SDL_SwapLE16(vendor); class in controller
243 *guid16++ = SDL_SwapLE16(product); class in controller
246 *guid16++ = SDL_SwapLE16(device->button_mask); class in controller
/AliOS-Things-master/components/SDL2/src/joystick/linux/
A DSDL_sysjoystick.c206 *guid16++ = SDL_SwapLE16(inpid.bustype); in IsJoystick()
210 *guid16++ = SDL_SwapLE16(inpid.vendor); in IsJoystick()
212 *guid16++ = SDL_SwapLE16(inpid.product); in IsJoystick()
214 *guid16++ = SDL_SwapLE16(inpid.version); in IsJoystick()
/AliOS-Things-master/components/SDL2/src/file/
A DSDL_rwops.c836 return SDL_SwapLE16(value); in SDL_ReadLE16()
893 const Uint16 swapped = SDL_SwapLE16(value); in SDL_WriteLE16()
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c944 button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4])); in SDL_CreateMappingForAndroidController()
945 axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2])); in SDL_CreateMappingForAndroidController()

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